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  #1  
Old December 28th, 2003, 08:02 AM
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Default Re: Got a possibly noobish question

Yes. Spaceports are magical and can cross any barriers.
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Old December 28th, 2003, 08:04 AM

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Default Re: Got a possibly noobish question

which of course makes total sense
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Old December 28th, 2003, 08:06 AM
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Default Re: Got a possibly noobish question

Would you rather have to manage the stores of every resource on every planet? Seems rather impractical with 100s, nay 1000s of planets... And then think of the AI trying to handle that...

[ December 28, 2003, 06:07: Message edited by: Imperator Fyron ]
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Old December 28th, 2003, 09:35 AM
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Default Re: Got a possibly noobish question

Quote:
Originally posted by Taera:
which of course makes total sense
So does the instantaneous communication to anywhere on the quadrant map, the magical absence of gravitational effect, and the complete lack of inertia
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Old December 28th, 2003, 09:46 AM
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Default Re: Got a possibly noobish question

Interesting.
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Old December 28th, 2003, 10:14 AM
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Default Re: Got a possibly noobish question

Note that this is a game, not a simulation.
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Old December 28th, 2003, 03:36 PM

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Default Re: Got a possibly noobish question

Gravity had inertia can be represented by regarding the two dimensional grid as though it is not a flat Version of three-space but rather that the two axis represent different values of velocity. Thus a planet's sector is not a bound area of three-space, but instead is the orbit of that planet.

Note that a one-sector asteriod field is not called field, but a belt. Now the matter of 'thrust' makes some more sense, as constant thrust is required to move from one speed and direction to another. Still this is someone lacking without QNP.

And, as Fyron says, it is a game and not a simulation.

As for the Spaceports, I have figured that there is some innumerable host of tiny merchanct vehicles that can go anywhere, and carry that portion of your production that is not represented in storage.

The instantaneous transfer of this production, and of communication, is a whole different matter.

[ December 28, 2003, 13:37: Message edited by: Loser ]
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