.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 3rd, 2001, 11:09 PM

Lupusman Lupusman is offline
Corporal
 
Join Date: Oct 2000
Location: USA
Posts: 111
Thanks: 0
Thanked 0 Times in 0 Posts
Lupusman is on a distinguished road
Default Re: Tactical Combat, Better Than I Expected...but

That's what I'm thinking also. I'd rather have lots of small mines with Warhead 3's on them.
Reply With Quote
  #2  
Old March 4th, 2001, 04:49 AM

Codo Codo is offline
Corporal
 
Join Date: Feb 2001
Location: Fishers, IN 46038
Posts: 67
Thanks: 0
Thanked 0 Times in 0 Posts
Codo is on a distinguished road
Default Re: Tactical Combat, Better Than I Expected...but

Well on mines, for my case in point, due to my not being able to spend more than I'm bringing in (Yes, I do plan on building to some ship yards to correct that problem.) and the time I had, it was easy to seed the wormhole with 100 large mines. Very nasty. Of course, to fill in the games quickly, I've been building some small mines just to bring the minefield back up to speed...

As to espionage, I've been mercilessly pounding the Sergetti with Cargo Bombs, Ship Bombs, economic disruption, puppet politics, anti-intel, anti-research, and resource theft (I don't need the resources, I just don't want him to have it!) I gave up on Crew Insurrection, because I have yet to get one of his ships back to my space intact. The worlds I get under puppet politics don't Last long, but at least that's one more colony he has to start from scratch.

What worried me now is that I got a scout deep into his territory... ALL of the planets in that system were Oxygen...Uh-oh...BAD sign for me I think....

Codo
Reply With Quote
  #3  
Old March 4th, 2001, 05:12 AM

Sinapus Sinapus is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
Sinapus is on a distinguished road
Default Re: Tactical Combat, Better Than I Expected...but

Yes, the Sergetti and other AI in the modpack use Planet Utilization. I'm guessing that if those worlds were colonized before they got atmosphere converters then the AI -does- scrap a facility to make room for the atmosphere converters. Or at least I hope it does.



------------------
--
"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
__________________
--
...can you and your associates arrange that for me, Mr. Morden?
Reply With Quote
  #4  
Old March 4th, 2001, 05:23 AM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: Tactical Combat, Better Than I Expected...but

One of these days, I'm gonna have to try out this intelligence stuff. I usually don't build those facilities. I find it much more fun to let the AI pound me with Intel and steal my SM ships that took me 30 turns to build.

You wake up one morning and find that two or three of your systems are blockaded by your own former ships.


[This message has been edited by raynor (edited 04 March 2001).]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:59 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.