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  #1  
Old January 27th, 2004, 01:59 AM

tesco samoa tesco samoa is offline
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Default Re: SEV discussion: Mines

I think mines should slow your ships down based on the denisty... ( due to sweeping ) and if you wish to plow though damage will happen.

So you could set your minimal sweep for the fleet / ships and say you say sweep 50 mines a movement and the minefield had 100 mines it would take 2 movement points to sweep it.. If it had a 1000 mines then it would take a while longer...

If your fleet is cloaked then the sweepers would be halfed... Uncloaked to sweep sucks...

Cloaking is bad as it is... this just ruins it.

I would also like to see differnent styles of mines... Yea STars had a good minesystem... it was good but not quite there.
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  #2  
Old January 27th, 2004, 02:22 AM
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narf poit chez BOOM narf poit chez BOOM is offline
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Default Re: SEV discussion: Mines

what was missing from stars!'s mining system?
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Old January 27th, 2004, 02:23 AM
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Default Re: SEV discussion: Mines

Not having the pointless micromanagement of having to continuously replaced degraded fields for one.
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Old January 27th, 2004, 02:32 AM
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Default Re: SEV discussion: Mines

What did you think of my suggestion (3 Posts down) for a mine system? I think that could work well or some variation of that idea.
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Old January 27th, 2004, 02:52 AM
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Default Re: SEV discussion: Mines

what micromanagement? you just leave the miner's running.

well, sounds good Kwok.

[ January 27, 2004, 00:53: Message edited by: narf poit chez BOOM ]
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Old January 27th, 2004, 02:55 AM
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Default Re: SEV discussion: Mines

Building new mines, having to continue them running... sillyness.
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Old January 27th, 2004, 03:47 AM

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Default Re: SEV discussion: Mines

There needs to be more discussion on mining and mines - perhaps mines in the minefields ?
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