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  #1  
Old January 26th, 2004, 06:26 AM
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Aiken Aiken is offline
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Default Re: PBW Entertainment Inc.?

That Galactic Services and Vehicles Catalog really rocks!
Though, I think, original game is not very suitable for such machinations. So all we really need is to find a couple of obsessed marketing managers and let them release fulfeatured Monopoly game on SEIV engine
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  #2  
Old January 26th, 2004, 08:55 AM
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Fyron Fyron is offline
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Default Re: PBW Entertainment Inc.?

Quote:
Originally posted by Suicide Junkie:
I was in first place for the longest time, but then Fyron had to come along and start taking over the galaxy
I can't really complain, though since he's my best customer, and as the Ferengi know, "War is good for business"
Hey, they started that war. Slaughtering an innocent scientific craft, just going out to chart the gravimetric potential of those newfound warp points... not very nice of them.

I figured you could be of use to me, so did not wipe you out early on. I always thought it was the Darklights in 1st place for the first so many turns. Now I know! Now where are those new ships...
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  #3  
Old January 26th, 2004, 01:29 PM
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Default Re: PBW Entertainment Inc.?

really cool idea SJ!
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Old January 27th, 2004, 02:03 AM
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Default Re: PBW Entertainment Inc.?

OFF TOPIC ALERT!
I think a fun programming project for me would be to set up some kind of program where you enter in all the components in your designs and you get a report (maybe even a dynamic webpage ) on whatever aspect of your design you want (damage per turn, shield efficiency, cruising range, etc.)
Of course this would have to wait until I figure out how to import data from the Malfador files in a format that I'd actually be willing to use... I've been spoiled by Visual Studio so I won't touch data that isn't fully encapsulated in a class so that I have to memorize a million variable names and such... Maybe if I give up on trying to import the data into a DataSet and just create my own custom classes...
Another use of this project would be that it would provide a base library for creating modding tools... and with the final patch almost out, I don't have to worry about the files changing on me all of a sudden!
(of course you all know what happens to my projects... remember that much simpler Version that only calculated ship ranges that I promised to Fyron? )
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