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  #1  
Old March 6th, 2001, 07:46 PM

Windborne Windborne is offline
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Default Re: Natives

One risk might be the evolution of the "Pirate races" talked about in a previous post, with their own ai, the natives take your ships, and modify their own tech to learn boarding, suddenly they are attacking your fleets and planets, co-opting them into their own little parasite-empire, entirely reliant on pillage from higher races bacause they are unable to build their own ships or even really repair yours!
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  #2  
Old March 6th, 2001, 07:56 PM

Nitram Draw Nitram Draw is offline
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Default Re: Natives

One trait or consequence of meeting a native race might be disease. Maybe there should be an increased chance of plague for both the native and the explorer.
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Old March 6th, 2001, 08:11 PM

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Default Re: Natives

Wasn't there a Star Trek episode like that? Where there was a race that would force others into giving them higher technologies by, for one thing, hold Jordi hostage, but didn't really understand how to repair od produce it themselves.
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  #4  
Old March 6th, 2001, 08:58 PM
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Default Re: Natives

Yes, there was just such an episode.

Relevant episodes from the classic ST:

"A Piece of the Action" -- the one with the gangsters. They were quick studies in imitating the Feds.

title unknown -- the Klingons are giving tech to the townspeople who then begin to prey on Kirk's hillpeople friends.

title unknown -- the Klingons and UFP are fighting over this planet full of primitive pacifists, who turn out to be extremely advanced.

"Spock's Brain" -- the givers of pain and delight (the women) live inside the planet while the men live outside. They are descendants of a super-advanced race, but don't understand the tech at all.

How many relevant episodes can YOU think of?
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  #5  
Old March 6th, 2001, 10:45 PM
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Default Re: Natives

quote:
Originally posted by dmm:
title unknown -- the Klingons and UFP are fighting over this planet full of primitive pacifists, who turn out to be extremely advanced.



Ah, yes, the Organians... aka "Big Blue Light Bulbs"...
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  #6  
Old March 7th, 2001, 05:57 PM

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Default Re: Natives

Yes lots of star treck episodes deal with variations of this, or of the minor races, but the question is how to best put them in the game so they will be interesting and dynamic parts of it, not just roadkill for big empires? LOL
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Old March 7th, 2001, 08:46 PM
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Default Re: Natives

How about random natives, give some or all of the native races some special tech that they either start with or have capability of reaching. However, in order to obtain it you must either capture or have them join you. Then, you have the Tech only from that one planet, if for ship you can only put on ship built at that planet and you only have it so long as you control planet, if you lose planet for whatever reason, you lose tech until recaptured. This would or could make them much more important to control or fight over. just an idea Mac5732
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