.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old February 2nd, 2004, 07:41 AM
Karibu's Avatar

Karibu Karibu is offline
Sergeant
 
Join Date: Feb 2003
Location: Finland
Posts: 392
Thanks: 0
Thanked 0 Times in 0 Posts
Karibu is on a distinguished road
Default Re: Unusual New Propulsion Idea

Great Idea!! I would do like something like this:

1.Retro Rockets: Fastest engines, usable in combat only, heavy use of supplies, takes lot of space. Later technologies increase minimization and decrease supply usage.

2.Ion Thrusters: Fastest system engines, low use of supplies when moving slowly, heavy use when moving fast (movement could be done so, that turn's first movement square takes ie. 10 supplies/engine, second movement point takes 20, third take 40, fourth takes 80, etc.) and later models would increase the efficiency. Takes little space. Generates 1 movement point in combat.

3.Solar Sails: No use of supplies, generates extra movement points like now. Needs sun to work (ie. doesn't help movement in nebulas, black holes, asteroid systems, etc.), takes little space. Does not generate movement points in combat.

4.Jump Drives: Heavy use of supplies, works only in warp points. Takes a lot of space, later technologies increase minimization and decrease supply usage. Does not generate movement points in combat.

Of course, this is just a thought and needs some refinement to be good. However, this would make it possible to make actually 2 class of ships: System ships and Star ships. Star ships would only take one retro engine (because of the space it takes) and move like 1 movement point in combat, when system ships would have no warp engines and would move fast in combat. Something like MOO3, but better This idea starts to fascinate me more and more

[ February 02, 2004, 05:48: Message edited by: Karibu ]
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.