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February 16th, 2004, 07:40 AM
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Sergeant
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Join Date: Jan 2003
Location: Southern California
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Re: "The Miner\'s Guild" Mod discussion thread.
I like this mod - I always liked the idea of mining asteroids, and this mod really brings that concept to the fore. One quibble though - it requires that you have to research one (expensive)level of satellites before you get one large enough to put a remote miner on - was this intentional?
(hmm, I wonder what a PBW with this mod would be like...)
Also, those Guild Miners look familiar...
[ February 16, 2004, 05:41: Message edited by: atari_eric ]
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February 16th, 2004, 08:03 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: "The Miner\'s Guild" Mod discussion thread.
David, I have added your mod to SE.net here.
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February 16th, 2004, 12:57 PM
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General
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Join Date: May 2002
Location: Canada
Posts: 3,227
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Re: "The Miner\'s Guild" Mod discussion thread.
Quote:
Originally posted by atari_eric:
I like this mod - I always liked the idea of mining asteroids, and this mod really brings that concept to the fore. One quibble though - it requires that you have to research one (expensive)level of satellites before you get one large enough to put a remote miner on - was this intentional?
(hmm, I wonder what a PBW with this mod would be like...)
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Mines for remote mining? tisc-tisc. (If you research 'Construction' you get a new tech called "Deep Space Mining" this gives you acces to some very low maintenance 'Prospector' class ships,.. and a bit later "Mining Base Ships"
Quote:
Also, those Guild Miners look familiar...
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I'm a very Nostalgic guy. (Oh my darling, Oh my darling, Oh my darling Clementine,.. La La La.)
Quote:
Originally posted by Imperator Fyron:
David, I have added your mod to SE.net here.
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Thanks Fyron.
Cheers! 
[ February 16, 2004, 11:02: Message edited by: David E. Gervais ]
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February 16th, 2004, 01:34 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: "The Miner\'s Guild" Mod discussion thread.
Quote:
Originally posted by David E. Gervais:
quote:
Also, those Guild Miners look familiar...
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I'm a very Nostalgic guy. (Oh my darling, Oh my darling, Oh my darling Clementine,.. La La La.)[/QB] Ok what did I miss here? 
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February 17th, 2004, 02:22 AM
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General
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Join Date: May 2002
Location: Canada
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Re: "The Miner\'s Guild" Mod discussion thread.
Quote:
Originally posted by Imperator Fyron:
Ok what did I miss here?
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The Race pic for my Spelunkers is Bounty Bob. From a GREAT old game called Miner 2049'er (and Bounty Bob Strikes Back the sequel) The song "Oh my Darling Clementine" is the music that played when you started the game.
If you would like to experience the Greatness yourself, go here..
Miner 2049'er and Bounty Bob Emulator
I hope this explains everything to your satisfaction.
Cheers! 
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February 16th, 2004, 09:31 PM
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Sergeant
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Join Date: Jan 2003
Location: Southern California
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Re: "The Miner\'s Guild" Mod discussion thread.
Quote:
Originally posted by David E. Gervais:
Mines for remote mining? tisc-tisc. (If you research 'Construction' you get a new tech called "Deep Space Mining" this gives you acces to some very low maintenance 'Prospector' class ships,.. and a bit later "Mining Base Ships"
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I noticed these; these are what I generally use (at least until I break out the ShipYard Cruiser and build true Mining Bases - do the small Bases have less upkeep than the "Mining Base Ships"?)
Quote:
Originally posted by David E. Gervais:
I'm a very Nostalgic guy. (Oh my darling, Oh my darling, Oh my darling Clementine,.. La La La.)
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I am as well Don't step on any mutants! %<
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February 16th, 2004, 10:04 PM
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General
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Join Date: May 2002
Location: Canada
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Re: "The Miner\'s Guild" Mod discussion thread.
Both the 'Prospector' and 'Mining Base Ship' have -90% Maintenance. So you be the judge.
Cheers! 
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