|
|
|
 |

March 6th, 2004, 01:00 AM
|
 |
First Lieutenant
|
|
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: No research centers on homeworlds?
You where not totaly wrong, When you let your empire start on a tiny planet. You don't get research facilities either.
1 Shipyard
1 resupply
1 mineral
1 organic
1 radioact.
makes 5 facilities , and full is your tiny planet
Inti,
|

March 6th, 2004, 01:10 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: No research centers on homeworlds?
Umm... I believe you get the Spaceport before mineral miners, so you would only get either the org or the rad facility, not both.
|

March 7th, 2004, 09:26 AM
|
 |
First Lieutenant
|
|
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: No research centers on homeworlds?
Sorry , forgot that.
You are right, but the point is NO research facilities.
|

March 7th, 2004, 11:11 AM
|
 |
Corporal
|
|
Join Date: Jul 2003
Location: Las Vegas, NV
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: No research centers on homeworlds?
Quote:
Originally posted by Intimidator:
You where not totaly wrong, When you let your empire start on a tiny planet. You don't get research facilities either.
1 Shipyard
1 resupply
1 mineral
1 organic
1 radioact.
makes 5 facilities , and full is your tiny planet
Inti,
|
Eeeewoooah! Yes..full the planet is! Eee-hee-hee-hee!
Ahem... ***slaps self and continues***
Yes...very true. I have encountered this situation in the past and felt the challenges that it can impose...depending on the situation. It is particularly brutal on neutral races...who sometimes NEVER colonize another planet...and as a result, languish on their tiny researchless little planet...and when attacked 30 turns later have only escort mounted DUC I's and CSM's for defense. Oh the slaughter...poor lil guys never stand a chance anywayz...but that's just plain cruel.
Just out of curiosity...there isn't any way to change the starting facilities is there? (Without mangling the tech tree n such, I mean) I haven't seen anything...but then again...I'm not very observant sometimes.
__________________
Look it's Abbie!
|

March 7th, 2004, 06:56 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: No research centers on homeworlds?
You can not directly modify the starting facilities. All you can do is mess around with the facilities and the tech tree. The starting facilities are determined by ability. For the resource, research and space yard ones, the one with the best ability of that type is placed on the HW. For the spaceport and resupply depot ones, I believe that the Last facility in the file with the respective ability that is available due to technology is placed on the HW.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|