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Old March 14th, 2004, 04:31 AM
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Default Re: Unmodded AI tactics

To expand on the difficulty settings, they actually correspond to all the different AI ministers. For example, on low, many of the AI ministers will be off and those aspects of the AI game will suffer - such as population management. On high, they are all on and the AI can perform many tasks much better and not make so many poor decisions - that is why the players here will recommend that you leave this setting on high always. Even as a newb.

The AI bonus should be considered the "true" difficulty setting.
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