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March 28th, 2004, 02:37 AM
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Corporal
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Join Date: Jan 2003
Location: Buenos Aires, Argentina
Posts: 109
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Re: Patch v1.91 questions to all
Hello:
I just want to tell everyone (specially the ones who cared to answer and offer help) a my minefield problem was very simple: I just forgot to load mines with a warhead! (just like Primitive!) Just plain stupidity!
By the way I checked the new Generate Point Research ability,using a component placed in bases to generate reserch points and seems to work fine!
Besides, the new options given in the weapons targeting field (the optional list) is a great addition! Now you are really free to configure your own weapons as you like!
Thanks to all!
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March 28th, 2004, 03:25 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: Patch v1.91 questions to all
Have fun modding Leo. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 28th, 2004, 04:25 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: Patch v1.91 questions to all
Quote:
Originally posted by leo1434:
Hello:
I just want to tell everyone (specially the ones who cared to answer and offer help) a my minefield problem was very simple: I just forgot to load mines with a warhead! (just like Primitive!) Just plain stupidity!
By the way I checked the new Generate Point Research ability,using a component placed in bases to generate reserch points and seems to work fine!
Besides, the new options given in the weapons targeting field (the optional list) is a great addition! Now you are really free to configure your own weapons as you like!
Thanks to all!
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Also Leo, if you design a mine using Mine Warheads 1, a ship with Organic or Cristalline or Scattering Armors could skip your minefields without take damage... For this, most the players go for Mine Warheads 2 very fast.
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March 28th, 2004, 04:33 AM
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Corporal
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Join Date: Jan 2003
Location: Buenos Aires, Argentina
Posts: 109
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Re: Patch v1.91 questions to all
Atrocities:
Thanks for your wishes! And thank you for your excellent Star Trek Mod. It gave me a lot of good ideas.
Space empires is by far, the best space strategy game ever (this is in part for the excellent and very numerous mod-supporting fans here!
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March 28th, 2004, 07:42 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Patch v1.91 questions to all
Quote:
Also Leo, if you design a mine using Mine Warheads 1, a ship with Organic or Cristalline or Scattering Armors could skip your minefields without take damage... For this, most the players go for Mine Warheads 2 very fast.
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Erm... I believe that exploit was patched out a while ago. 2-3 patches ago, IIRC. Mine damage now accumulates, and each mine/warhead no longer has to destroy components entirely.
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