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April 17th, 2004, 05:35 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Supplies.
And it is more efficient if you only mine one resource at a time.
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April 17th, 2004, 06:38 PM
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Brigadier General
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Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: Supplies.
I've never used remote mining before. It's not a favorite of mine. I just stick to regular colonising. I colonize every planet from small size upwards. Seems to be enough for me.
But than again, I've only played two PBW games. I finished one (well, I was finished) and I had to drop the other one.
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2
Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
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April 18th, 2004, 06:08 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
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Re: Supplies.
Well I had never really tried mining vessels before, but when the map only has maybe one colonisable system in 4 and the rest are either storms or asteroid belts I had no choice.
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April 18th, 2004, 11:03 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: Supplies.
Remote mining may be useful if somehow you have low values in your resource characteristics, as remote mining does not use these at all. (So remote nining works as well for an Empire with 25% mineral production and than for one with 150%)
Likewise, remote mining is not taken into account in trade agreements, so an Empire doing exclusively remote mining would only give 40 resources for a 20% trade alliance. (Every Empire has a "standard" resource production of 200, as long as no facility produces this resource.) So remote mining may help you if you do not want to give anything to your allies, while profiting of their own production. Granted, they might be reluctant to keep such a treaty with you, unless you do have a very good argument at your disposal.
[ April 18, 2004, 10:54: Message edited by: Alneyan ]
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April 18th, 2004, 11:38 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Supplies.
I do not know what retromining is. I would have thought retromining meant using old components instead of up to date ones, but from your context that can not be. Do you mean living off trade resources instead of creating your own?.
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April 18th, 2004, 11:55 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: Supplies.
It should have been "remote mining" indeed. That will teach me why posting when you are still half-asleep is a very bad idea!
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April 18th, 2004, 10:03 PM
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Sergeant
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Join Date: Sep 2002
Location: Lithuania
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Supplies.
I just love remote mining in DevNullMod FQM maps with those asteroyds of +200% minerals and cheap mining bases 
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