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  #1  
Old April 28th, 2004, 04:57 AM
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Ruatha Ruatha is offline
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Default Re: SE4 System Notes

Quote:
Originally posted by Baron Grazic:

I would also like to see all communications received & sent stored within the game itself.
Now you can!!
With the all new and shining History Editor:
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  #2  
Old April 28th, 2004, 09:10 AM
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Default Re: SE4 System Notes

I've used it for various purposes. One is to record notes on surveillance info that won't Last to later turns, such as spotted alien presence and the Last date it was updated.

Usually I use it for notes of details I may forget related to a system.

PvK
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Old April 29th, 2004, 01:36 AM

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Default Re: SE4 System Notes

I use it mainly to mark the alien Homeworlds.

[ April 28, 2004, 12:37: Message edited by: Yef ]
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Old April 28th, 2004, 04:07 PM

tesco samoa tesco samoa is offline
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Default Re: SE4 System Notes

I also use it for storing info on my partners...

Always nice to know which planet to take out first

And for keeping info on which system is upgraded to what system wide facility

And for telling me where that RC is located...

I lose those things all the time.
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Old April 28th, 2004, 04:37 PM
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Default Re: SE4 System Notes

A very useful tool that could be a lot better. I would like to see the notes window become a moveable one with the option to keep on top so that I can place it in a section of the screen and add info as I go without having to alt tab to it or open and close it each turn.
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  #6  
Old April 28th, 2004, 11:37 PM

Paul1980au Paul1980au is offline
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Default Re: SE4 System Notes

Capturing the enemy homeworlds is a quick way to ensure their surrender - the fact they defend that planet most means if you strike their fleet there they find it hard to regroup. Capture it will 300+ troops. Once you have the homeworld if they wont surrender - capture the bigger planets first esp those with no domes - native population atomosphere build enormous amounts of facilities. Small planets are hard to defend ie lack of space for WPs etc.

Use boarding ships to capture enemy pop transports they usually have up to 300+ populations and can be used to colonize youre domed planets to exchange with the captured pop and remove the dome and expand back system planet facilities.
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Old April 29th, 2004, 05:24 PM
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Default Re: SE4 System Notes

I think to be truly useful - they need to be incorporated into the main strategy screen. Perhaps there can be a little shape in the upper left corner of the sector which will appear if there is a note (kind of like the green triangle for excel notes if you are familiar with that program). Another related wish list item is to be able to tell notes to automatically pop-up or create a line in the turn summary in XX number of turns.

-TG
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