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August 2nd, 2004, 09:28 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: The SE4 companion - Why the long wait?.
Quote:
Originally posted by psimancer:
suggestions:
first:
check box "retain old turn zip files "
function saves a copy of each turns zipfile in a subdir of savegame called turns
second:
entrybox "im host maintain turn backups at interval of #
function downloads and saves a copy of each turns host data zipfile in a subdir of savegame called host turns
third:
function to auto scan old turns and auto add all old events to current file in order
(good for starting at turn 48 of a pbw game)
reasons
1st: i like to have backups
2nd: backups are nice for doing turn rollbacks
if needed or going manual if the server goes down etc why pbw doesnt have a function to auto mail each turn to host once all files are uploaded i dont know plus it could eliminate the need of the pbwserver to retain more than 5 turns of zip files
3rd: besides being a good feature for exisating players in long games
it will also be good for a new user who just discovered the program and maybe he got to turn 10 or something before he found the program
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Hi and thanks for the suggestions.
1.If one uses the PBW on-line download mode right now it doesn't download the zipped turns, only the actual files.
But I could make a backup function that zips the files.
2. A problem there is that the turns currently executes when all has uploaded their turns, there is no way that I can get the info that the turn will execute now and grab the files before it executes, so I can never get the complete host files for each turn, there will always be some players missing.
And I f I tell the app to download the hostfiles before the deadline, well if everyone has uploaded before the turn will already have executed, so for no 2 there is a no go, sorry.
3. a no go here too. The Savegames are encrypted and I can't extract the events from them, one has to write one's own events in the event editor, sorry.
But the first suggestion will propably make it to ver 0.9.
[ August 02, 2004, 08:30: Message edited by: Ruatha ]
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August 2nd, 2004, 10:44 AM
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Major General
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Join Date: May 2002
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Re: The SE4 companion - Why the long wait?.
Settings screen (Not finished, just that I'm in screen dump mode  now): (it's the three "b" buttons that's not finished, I hope to have it finished on wednesday as planned, release a week after that. (See two more screenshots in the Posts below)
[ August 02, 2004, 18:28: Message edited by: Ruatha ]
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August 2nd, 2004, 07:26 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: The SE4 companion - Why the long wait?.
A flashback, just to show a comparision of what's changed: 
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August 3rd, 2004, 09:59 AM
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Major General
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Join Date: May 2002
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Re: The SE4 companion - Why the long wait?.
IRC capabilities working as they should?

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August 3rd, 2004, 03:42 PM
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Captain
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Join Date: Apr 2004
Location: Texas
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Re: The SE4 companion - Why the long wait?.
Looking great...can't wait till it's done...Then I can replace history 1.4, and the Mod Launcher...and well...I guess just about everything else and the kitchen sink...
Kana 
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August 3rd, 2004, 03:52 PM
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General
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Join Date: Mar 2002
Location: Indiana
Posts: 3,229
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Re: The SE4 companion - Why the long wait?.
Quote:
Originally posted by Kana:
...just about everything else and the kitchen sink...
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Wow, I knew this program had alot of (good) bloatware but I did not know it included a kitchen sink as well!
But seriously Ruatha, I cannot wait for this to be released. 
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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August 4th, 2004, 09:07 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: The SE4 companion - Why the long wait?.
Finally, the boosts to my ego that I've been fishing for  , thanks!
Application is finished.
So far I've found about 15 minor bugs in about the same amount of minutes of testing!
Will fix those tomorrow I hope and search for more, tweak it some and make minor adjustements and hopefully get time to start the Dogscoff plug-in pack.
Beta release 0.8 sometime in the far away part of next week I estimate.
Atleast before friday the 13th to enable easy access for all to the #se4 chat with Aaron!
(Easy access means pressing the OK button a few times while setting up the IRC settings in the Companion, no need to fill in anything, just accept the pre-defined suggestions.)
[ August 04, 2004, 20:22: Message edited by: Ruatha ]
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