|
|
|
|
 |

April 29th, 2004, 07:38 PM
|
 |
Brigadier General
|
|
Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Nerfed empires
In regards to the fuel, how about no quantum reactors, ships have to have supply or take it with them. also starting races, get no racial traits such as organic, temporal, etc, they may pick characteristics like Traders, warriors, etc, only get standard weapons you start with plus, up to missle level 2 only, shields and armor up to level 2 only, no ship research higher then battlecruiser, scanner up to level 2, combat sensors not higher then level 1 same with ecm or maybe level 2, mineral, rads, organics only up to level 2, monoliaths only level 2 or 1,, no stellar manipulation, no ring worlds or sphere worlds, no sun destroyers, high catstropic events, no beam or other type cannons above say level 3, only up to large weapon mounts available, no med or large fighters, only light carriers, PD's only up to level 2 or 3, no other standard weapons above level 2.
just some ideas Mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
|

April 29th, 2004, 07:49 PM
|
|
First Lieutenant
|
|
Join Date: Apr 2002
Location: California
Posts: 790
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Nerfed empires
Slow Thinkers: Turn off all your ministers, click the Don't Let The AI Play Missed Turns for Simultaneous Games. Then play only every 5th turn. (You can make it more difficult by not queuing up construction orders, and only moving as far as your movement takes you on the current turn).
[ April 29, 2004, 18:49: Message edited by: spoon ]
|

April 29th, 2004, 08:04 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 5 Times in 2 Posts
|
|
Re: Nerfed empires
Quote:
Originally posted by spoon:
Slow Thinkers: Turn off all your ministers, click the Don't Let The AI Play Missed Turns for Simultaneous Games. Then play only every 5th turn. (You can make it more difficult by not queuing up construction orders, and only moving as far as your movement takes you on the current turn).
|
We've got some people that do that now.
You could say it's some sort of hibernation phase where the entire race goes dormant. 
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

April 29th, 2004, 08:11 PM
|
|
First Lieutenant
|
|
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Nerfed empires
zero reproduction - I have accedentaly done this in one of my games...
im hoping ill find an organic race to ally with and get them to buld me some facilitys...
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
|

April 29th, 2004, 08:13 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Nerfed empires
Even with minimum reproduction characteristic, you'll get 1% if you have a perfectly optimal planet with jubilant people.
Hard to find or make, but when you do, hang on tight 
__________________
Things you want:
|

April 29th, 2004, 09:04 PM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Nerfed empires
Create a "tribble" race: Reduce every trait to minimum except reproduction and env resistance. No advanced traits.
Use my KanesS shipset for this- those traits suit them well=-)
|

April 29th, 2004, 09:33 PM
|
 |
Sergeant
|
|
Join Date: Apr 2003
Location: Portland, Oregon
Posts: 268
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Nerfed empires
Did a few races based on MOO2. The Klaxons (Ant-like race) has minimal research, high reproduction, high tolerance, high productivity. Go beserko on other Aliens picnics! Still playing that game, I'll let you know.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|