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  #1  
Old April 29th, 2004, 07:38 PM
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Default Re: Nerfed empires

In regards to the fuel, how about no quantum reactors, ships have to have supply or take it with them. also starting races, get no racial traits such as organic, temporal, etc, they may pick characteristics like Traders, warriors, etc, only get standard weapons you start with plus, up to missle level 2 only, shields and armor up to level 2 only, no ship research higher then battlecruiser, scanner up to level 2, combat sensors not higher then level 1 same with ecm or maybe level 2, mineral, rads, organics only up to level 2, monoliaths only level 2 or 1,, no stellar manipulation, no ring worlds or sphere worlds, no sun destroyers, high catstropic events, no beam or other type cannons above say level 3, only up to large weapon mounts available, no med or large fighters, only light carriers, PD's only up to level 2 or 3, no other standard weapons above level 2.

just some ideas Mac
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  #2  
Old April 29th, 2004, 07:49 PM

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Default Re: Nerfed empires

Slow Thinkers: Turn off all your ministers, click the Don't Let The AI Play Missed Turns for Simultaneous Games. Then play only every 5th turn. (You can make it more difficult by not queuing up construction orders, and only moving as far as your movement takes you on the current turn).

[ April 29, 2004, 18:49: Message edited by: spoon ]
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  #3  
Old April 29th, 2004, 08:04 PM
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Default Re: Nerfed empires

Quote:
Originally posted by spoon:
Slow Thinkers: Turn off all your ministers, click the Don't Let The AI Play Missed Turns for Simultaneous Games. Then play only every 5th turn. (You can make it more difficult by not queuing up construction orders, and only moving as far as your movement takes you on the current turn).
We've got some people that do that now.

You could say it's some sort of hibernation phase where the entire race goes dormant.
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  #4  
Old April 29th, 2004, 08:11 PM

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Default Re: Nerfed empires

zero reproduction - I have accedentaly done this in one of my games...
im hoping ill find an organic race to ally with and get them to buld me some facilitys...
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  #5  
Old April 29th, 2004, 08:13 PM
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Default Re: Nerfed empires

Even with minimum reproduction characteristic, you'll get 1% if you have a perfectly optimal planet with jubilant people.

Hard to find or make, but when you do, hang on tight
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  #6  
Old April 29th, 2004, 09:04 PM
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Default Re: Nerfed empires

Create a "tribble" race: Reduce every trait to minimum except reproduction and env resistance. No advanced traits.

Use my KanesS shipset for this- those traits suit them well=-)
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  #7  
Old April 29th, 2004, 09:33 PM
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EvilGenius4ABetterTomorro EvilGenius4ABetterTomorro is offline
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Default Re: Nerfed empires

Did a few races based on MOO2. The Klaxons (Ant-like race) has minimal research, high reproduction, high tolerance, high productivity. Go beserko on other Aliens picnics! Still playing that game, I'll let you know.
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