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May 11th, 2004, 08:38 PM
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Shrapnel Fanatic
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Re: fantastic idea for se5
Maybe use a good compression format, not the poor quality that is Zip...
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May 12th, 2004, 09:02 AM
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Re: fantastic idea for se5
Quote:
Maybe use a good compression format, not the poor quality that is Zip...
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I knew you'd bring that up. Zip is widely recognised and supported, and even on-technical ppl generally know how to handle zip file (I work in IT support, and I know this from experience). Also, zips are handled almost transparently in XP or by earlier Versions oif they install the right software.
For the sake of an extra few % compression is it really worth switching to something more obscure like .rar?
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May 12th, 2004, 08:56 PM
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National Security Advisor
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Re: fantastic idea for se5
The quadrant-wide web (QWW), eh?
So what the URL of Maxanara VII be?
PvK
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May 12th, 2004, 09:16 PM
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Re: fantastic idea for se5
Quote:
Originally posted by dogscoff:
quote:
Maybe use a good compression format, not the poor quality that is Zip...
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I knew you'd bring that up. Zip is widely recognised and supported, and even on-technical ppl generally know how to handle zip file (I work in IT support, and I know this from experience). Also, zips are handled almost transparently in XP or by earlier Versions oif they install the right software.
For the sake of an extra few % compression is it really worth switching to something more obscure like .rar? From MM/SF/mods, using best compression all around:
code:
P&N-AllCampaigns.rar 05-May-2004 18:22 545K
P&N-AllCampaigns.zip 04-May-2004 17:52 1.8M
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May 13th, 2004, 12:53 AM
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Shrapnel Fanatic
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Re: fantastic idea for se5
Quote:
Originally posted by dogscoff:
quote:
Maybe use a good compression format, not the poor quality that is Zip...
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I knew you'd bring that up. Zip is widely recognised and supported, and even on-technical ppl generally know how to handle zip file (I work in IT support, and I know this from experience). Also, zips are handled almost transparently in XP or by earlier Versions oif they install the right software.
For the sake of an extra few % compression is it really worth switching to something more obscure like .rar? Rars can be handled almost transparently with the right software installed as well. .rar archives are handled EXACTLY the same as .zip ones, except that you don't get the built-in XP support for zips, which is really meaningless overall because it just takes installing one program to get very similar functionality.
.rar is a hell of a lot more than a few % better than .zip, and it is nowhere near as obscure as you are making it out to be. .ace would be obscure.
[ May 12, 2004, 23:59: Message edited by: Imperator Fyron ]
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May 13th, 2004, 08:57 AM
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Re: fantastic idea for se5
[quote]
...
.rar is a hell of a lot more than a few % better than .zip, and it is nowhere near as obscure as you are making it out to be. .ace would be obscure.
/quote]
Fine fine fine, whatever you like.  Dragging us back on topic, and assuming that se5 handles some kind of compression, is the idea (ie customisable and linkable planet details) a good one?
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May 13th, 2004, 05:09 PM
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Re: fantastic idea for se5
Definitely.
Mods should be run from inside compressed archives too. You can get a ton of compression on text files, and the mod files aren't read very often after the initial load of SE4 so the decompression time won't factor in.
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