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June 4th, 2004, 05:01 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
Posts: 1,727
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Re: Can the New Technology announcement be modded?
I'm talking about the message that comes up and says you've got new technology. I would like to replace it with flavor text specific to the new component, hull, or facility, or at least change the damn thing a little bit. But it sounds like I can't.
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June 4th, 2004, 05:45 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: Can the New Technology announcement be modded?
Yes you can. But this will incorporate some hex editing of se4.exe. Unfortunately it's the only possible way 
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June 4th, 2004, 07:00 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: Can the New Technology announcement be modded?
Hex editing the executable will most likely make your game not work in multiplayer, and will prevent you from installing patches. Though I do fondly remember doing what you suggest with SE2, renaming the Capital Ship Missles (sic) to Hydrofusion Missiles - I would have called them Thermonuclear Missiles, but I didn't have enough bytes to type out Thermonuclear without overwriting any vital binary data
Ah, the days where you could put a colony module, spaceyard, or CSM on an escort, but then you only had room for one engine (yes they were all the same size  )... I'd love to make an SE2-ism mod for SE4, but unfortunately I don't have the full Version so I don't know what the tech tree (uh, bamboo shoot  ) looks like past level 5... anyone have the full Version so they can give me the tech tree and maybe I'll actually get a simple mod done? (yah right  )
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The Ed draws near! What dost thou deaux?
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June 4th, 2004, 07:33 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
Posts: 1,727
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Re: Can the New Technology announcement be modded?
I've been renaming Components and Facilities left and right for PbC, but what I'd really like to do is have some flavor text come up, taken from my Technobabble on the PbC Boards or written in that fashion, whenever a new component is discovered, or even when a new level of technology is gained.
Doesn't look like that'll be possible with SE IV, so maybe when V comes out.
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June 4th, 2004, 09:36 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: Can the New Technology announcement be modded?
HEX editing the exe is kind of looked down upon because it also can be used for nefarious purposes.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 10th, 2004, 12:05 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
Posts: 2,961
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Re: Can the New Technology announcement be modded?
Hex editing its self is not evil, but it can be used for cheating. well, it could have been before the checksum check thing was put in back in 1.49 (i think) to cheat in multiplayer.
you can probably still hack your .exe to cheat in multiplayer, but probably only to spy. you will have a much harder time doing things like speeding up research, construction, etc.
of course, spying is bad too. dont cheat in multiplayer.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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