|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  
	
	
		
	
	
	| 
			
			 
			
				June 21st, 2004, 04:30 PM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Nov 2003 
						Posts: 482
					 Thanks: 1 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Odd Minefield Behavior 
 In a SEIV 1.49 game, I had one engineless ship left hanging over a planet after a small battle there.  My enemy had a few ships several sectors away, and I figured he wouldn't be able to resist such an easy target. I sent a minelayer that just happened to be hanging around outside a nearby warp point to mine it, then leave.  I was one sector closer than my enemy, and  The minelayer had 3 Minerlayer I components, capable of laying 6 mines.
 After the turn ran, I saw that the 6 mines had indeed been laid, but only 2 had exploded, destroying one enemy ship.  The other 4 mines just sat there, and the minelayer was destroyed.
 The enemy had a minesweeper in the mix, but the remaining mines were not swept until the following turn.
 
 What the heck happened?
 
 [ June 21, 2004, 15:32: Message edited by: Cipher7071 ]
 
				__________________The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
 |  
	
		
	
	
	| 
			
			 
			
				June 21st, 2004, 11:20 PM
			
			
			
		 |  
	| 
		
			|  | 
 Shrapnel Fanatic |  | 
					Join Date: Dec 2000 Location: USA 
						Posts: 15,630
					 Thanks: 0 
		
			
				Thanked 31 Times in 19 Posts
			
		
	      |  |  
    
	| 
				 Re: Odd Minefield Behavior 
 You said 1.49 right?  I may be way off on this, and please forgive me if I am, but I think the weird thing might have been caused by the fact that you are still playing 1.49. I dunno.    
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
 |  
	
		
	
	
	| 
			
			 
			
				June 22nd, 2004, 04:32 PM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Nov 2003 
						Posts: 482
					 Thanks: 1 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Odd Minefield Behavior 
 That was one thought I had, and I sort of assumed it was some kind of bug.   
It doesn't matter whether or not it's unique to 1.49.  What I really want to know is whether there's any known reason for it, or at least whether or not it's predictable.  I can't recall this ever happening before.       
I take it from the lack of response that I'm probably not going to get an answer to this question.     
				__________________The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
 |  
	
		
	
	
	| 
			
			 
			
				June 22nd, 2004, 04:43 PM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant Colonel |  | 
					Join Date: Feb 2003 Location: RI. USA 
						Posts: 1,470
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Odd Minefield Behavior 
 
	I will work with you on this; however,  it has been years since I/we played v1.49Quote: 
	
		| Originally posted by Cipher7071: 
 I sent a minelayer that just happened to be hanging around outside a nearby warp point to mine it, then leave. I was one sector closer than my enemy, and The minelayer had 3 Minerlayer I components, capable of laying 6 mines.
 After the turn ran, I saw that the 6 mines had indeed been laid, but only 2 had exploded, destroying one enemy ship. The other 4 mines just sat there, and the minelayer was destroyed.
 The enemy had a minesweeper in the mix, but the remaining mines were not swept until the following turn.
 
 What the heck happened?
 |    
 Are you playing your game in Simultaneous movement ?
 If so - that enemy ship may have been faster then your Mine Layer
  
 [ June 22, 2004, 16:07: Message edited by: JLS ]
 |  
	
		
	
	
	| 
			
			 
			
				June 23rd, 2004, 04:15 AM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Nov 2003 
						Posts: 482
					 Thanks: 1 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Odd Minefield Behavior 
 I guess I should have mentioned that this is a PBW game, so yes, the game is simultaneous.  According to the designs I've seen, he does not  yet have contra terrene engines, but he may have selected populsion experts.  I'd need to to check on that.
 One of the things I don't like about 1.49 games is that the order of play goes according to the order the game is joined, regardless of circumstances.  I suppose that could be the culprit in part.  The other player says that 2 of his ships, including the sweeper arrived before the minelayer, and the ship that did get destroyed arrived after the mines were laid, but it still seems as though either the mines should have been swept on that turn, or a second ship destroyed on the following turn.  It looked like those ships all came from the same sector.
 
				__________________The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
 |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |