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Old April 8th, 2001, 02:40 PM

Lucas Lucas is offline
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Default Re: Intel_Fix_v1 Mod, Comments Requested

Yes, I did pare down the AI intel operations quite a bit.

> The communication mimics is e.g. very
> useful as is the resource procuration
> and I had both Intel operation performed
> on me successfully by AI empires.

I excluded the comm mimic because it seemed like something that would require a bit more strategy than the AI can employ in order to make the most use out of it. Perhaps that isn't true? As for the resource stealing, I wasn't sure if that would hurt a player very much since humans typically have a lot of resources.

What I tried to do was only allow the AI to use projects that caused concrete damage. (In which case, why did I include Tech Espionage, since odds are the AI empire might not even have it's files set up to utilize the technology it steals?) Maybe I've shaved the number of operations down too much?

Q, if you or anyone else have suggestions for Intel projects that have been effectively used against you by an AI player, I would be glad to hear them.

I would welcome some suggestions as to what Intel Projects the AI players should/shouldn't be allowed to use. If I could get some feedback on this mod, I will be able to tune it better.
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