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July 31st, 2004, 07:19 PM
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Sergeant
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Join Date: Jun 2004
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Re: Modding questions LOOK HERE
Ignore the other post im reuseing this thread
Anyways does anyone know what file controls if a fighter can go threw a warp point
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July 31st, 2004, 07:46 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: Modding questions LOOK HERE
It's hard coded --- you can't mod a fighter so it can warp.
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July 31st, 2004, 07:49 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: Modding questions LOOK HERE
really ? i thought fighters could warp  well my bad
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July 31st, 2004, 07:52 PM
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Sergeant
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Join Date: Jun 2004
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Re: Modding questions LOOK HERE
is there a file to mod that will make ships go into fighter bays but still go to warp
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July 31st, 2004, 07:55 PM
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Brigadier General
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Join Date: Dec 2001
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Re: Modding questions LOOK HERE
Quote:
Originally posted by Colonel:
is there a file to mod that will make ships go into fighter bays but still go to warp
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Unfortunately, no. Drones can sort of do what I think you're trying to do, but the side effects of using drones are that drones cannot be retrieved after they've been launched, and that once they run out of supplies, they will self-destruct.
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July 31st, 2004, 08:00 PM
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Sergeant
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Join Date: Jun 2004
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Re: Modding questions LOOK HERE
too bad i really like this idea
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July 31st, 2004, 09:09 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Modding questions LOOK HERE
Hopefully SEV will allow us to customize all of the various rules for vehicle classes, such as "can be cargo," "can warp," etc.
[ July 31, 2004, 20:10: Message edited by: Imperator Fyron ]
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