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  #1  
Old December 11th, 2000, 09:47 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Decoying PD

I use mounts for smaller seekers. Yes, mounts work for seekers! You just have to install them. I have a "Reduced Seeker" mount that makes 1/2 size missile components firing 1/2 damage missiles. This is indeed useful for over-whelming enemy defenses. But, for all the ranting about the AI being stupid it's at least smart enough to use a mount whenever it can! It can be a real problem to wade through the clouds of WP fired missiles when you want to take out an AI defended planet. But, most will think that's a good thing.
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Old December 12th, 2000, 05:53 AM

Psitticine Psitticine is offline
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Default Re: Decoying PD

quote:
Originally posted by Seawolf:
Also consider if missle smaller is should have a smaller engine which makes the missile moves slower. Giving the PD more time to shoot at it and washing out the benefit.


Hmm, if the rest of the missile is smaller too, a smaller engine would be balanced out by a smaller total mass!
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Old December 12th, 2000, 12:16 PM

Vilemare Vilemare is offline
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Default Re: Decoying PD

Recap. Conclusion.

Current PD-saturation based missile envelope does not need decoys. Missile variant requiring combat support tech and having higher damage tolerance (high ECM) might be cool but not really needed. Smaller or larger missiles have the same feeling - it might be nice to have some, but are they really needed. A salvo of missiles is a saturation weapon anyway - quantity over quality in the SE4 universe.

Or so I gather ... thanks for the input.
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