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Old October 11th, 2003, 10:55 AM
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Default Re: Workaround for the spell effect stacking bug (mod)

Quote:
Originally posted by David E. Gervais:
Question: If the spells are 'always on' does that mean they have a constant drain? Or is it more like a permanent effect?
It's a permanent effect, and uses the same function as for example the weapon proficiency skills, so there's no mana drain, but that should not make much of a difference since the original casting cost of all these spells was only 5 mana. I also didn't want to add a mana drain for spells that can't be turned off.

Quote:
If I cast a level 1 spell, does that mean that I can not cast a level 5 of the same spell when I increase the skill? Does this mean the spells need to be 'dispelled' before you can cast a new higher level spell?
The spells will automatically upgrade, like the weapon proficiencies. You can't even cast them, it's all automatic

It's a nice patch for the lazy wizards out there

[ October 11, 2003, 09:58: Message edited by: henk brouwer ]
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Dungeon odyssey modules:

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Xerathul's Revenge v0.5
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