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February 12th, 2003, 03:29 AM
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Sergeant
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Join Date: Dec 2002
Location: California
Posts: 265
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Re: Hi there; your happy moderator/designer here..
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I was happily playing Overlord. When I needed to quit the game, I always Saved and Exited. Til now...
Please at least add a "Are You Sure?" before allowing the player to destroy everything with 1 inadvertant click!
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Probably a good idea, though I tried to separate the buttons enough so that "accidental" clicks didn't happen. Saved games are deleted when they're loaded again in all 4 of the games in the Thunder Pack (to prevent save/reload cheating), so always be careful to save your game when you have to leave if you want to continue it later on. I'll have to remember to add a "Are You Sure?" pop-up box in future games when quitting.
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One more thing... the town size (600) needed to win seems way too small. I never had an opportunity to even visit any of my towns! How about an option to set this to at least 5000?
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You're having an easy time getting to 600? Most players when I beta tested the game found 600 for each town as goal to be a real challenge, requiring several hours and a fair number of setbacks at the least to get there. You must be a heck of a good Overlord player! 
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February 12th, 2003, 07:52 AM
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Private
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Join Date: Dec 2000
Location: Concord, CA
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Re: Hi there; your happy moderator/designer here..
Hmmmmmm.... maybe I just got lucky!
It was my first "real" game after messing around with Overlord for a couple of hours. Based on that, my impressions were that: going to town was mostly too expensive; a strong military was the highest priority; a 500+ copper reserve was needed.
So initially I bought a military oriented general and troops (trying to keep the numbers of each type even). I clicked thru the months and if there was a copper surplus bought a building every couple of years starting with the military ones. I said Yes to all requests if I had the copper.
That's about it; I'll definitely try more games to see if it was a fluke...
In any case, I like the idea of these (relatively) quick to play games where losing is a definite possibility. 
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February 12th, 2003, 07:24 PM
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Sergeant
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Join Date: Dec 2002
Location: California
Posts: 265
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Re: Hi there; your happy moderator/designer here..
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Hmmmmmm.... maybe I just got lucky!
It was my first "real" game after messing around with Overlord for a couple of hours. Based on that, my impressions were that: going to town was mostly too expensive; a strong military was the highest priority; a 500+ copper reserve was needed.
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Visting town functions are necessary most of the time though for the smoothest game. You can get a stronger feeling how a town is actually doing with the leader's feedback, and change the internal functioning of a town (shift the priority more towards military, trading, or farming), gain money through extra taxes for a time if you need the money, attract more people to the city, and other things. Yes, a strong military in each city is important, and yes, keeping an extra copper reserve is essential.
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I said Yes to all requests if I had the copper.
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Well, this is generally good, but don't put yourself out too much for the leaders; they may grow to depend too much on you and put you in a bad spot financially at some point. And make sure that you aren't just bailing out a dumb leader that isn't doing a good job; keep their stats in your head, esp. Intelligence and Honor. You don't always necessarily want to be funding a "ruthless dictator", so to speak.
Thanks for your feedback! If you have thoughts or questions on any of the other games, feel free to post them.
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February 24th, 2003, 03:20 PM
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Major
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Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
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Re: Hi there; your happy moderator/designer here..
I actually ' WON' my first game of "Domain Wars". Oh yeah, Baby! I am just so, COOL! OK, don't ask about the other 3 games, YET!
mlmbd
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February 24th, 2003, 07:33 PM
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Sergeant
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Join Date: Dec 2002
Location: California
Posts: 265
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Re: Hi there; your happy moderator/designer here..
Good job! Congrats! Now when you win any 2 of the other 3 games, only THEN you'll get the medal of strategy gaming mastery. (Nanotech is the toughest game, just so you know; only 12 of my 50 original beta testers were able to win a game, though they had fun trying). 
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February 25th, 2003, 05:35 PM
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Major
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Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
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Re: Hi there; your happy moderator/designer here..
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Now when you win any 2 of the other 3 games, only THEN you'll get the medal of strategy gaming mastery.
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Wow! A medal! I'm in.
mlmbd
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February 25th, 2003, 07:29 PM
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Sergeant
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Join Date: Dec 2002
Location: California
Posts: 265
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Re: Hi there; your happy moderator/designer here..
Well...how about a hearty pat on the back and a handshake instead (about all my budget allows). 
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