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September 8th, 2003, 01:36 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Star Fury Question, Ask Away
Rollo we need links. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 8th, 2003, 02:32 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: Star Fury Question, Ask Away
I would also recommend Wings 3D ( www.wings3d.org) for making ship models; it has a UV texture mapping plugin (what you need to make the texture bitmaps for the models  ) and exports to .3ds, which is easily converted to .x (just look on Google for a program called 3dsconv.exe). Wings has a TON of mesh manipulation commands - I made the saucer section of the Enterprise in just a few minutes by creating a cylinder and repeatedly insetting and extruding faces on either side!
Now you say you can make your texture files ANY size? That's news to me... looks like ships might start coming in "good graphics card" and "crappy graphics card" Versions! 
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The Ed draws near! What dost thou deaux?
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September 8th, 2003, 07:54 AM
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Sergeant
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Re: Star Fury Question, Ask Away
Quote:
Originally posted by Atrocities:
Rollo we need links.
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I found one for lithunwrap...
http://files.seriouszone.com/download.php?fileid=198
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Weird Worlds Rocks!
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September 8th, 2003, 11:30 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: Star Fury Question, Ask Away
Quote:
Originally posted by Wydraz:
quote: Originally posted by Atrocities:
Rollo we need links.
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I found one for lithunwrap...
http://files.seriouszone.com/download.php?fileid=198 thanks.
and anim8or is simply www.anim8or.com
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September 8th, 2003, 02:03 PM
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Major
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Join Date: May 2003
Location: Solomon Islands
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Re: Star Fury Question, Ask Away
1) What is the quality of the 3-d engine? How does it compare to top-of-the-line 3-d games?
2) How much control do you have over individual ships? Do you have multiple turrets per ship? Can you shoot at multiple targets at the same time? Is there damage control and repair like in Starfleet Command?
3) How big are space battles? Can you have allied ships? Can you be part of a fleet action?
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September 8th, 2003, 08:52 PM
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Major
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Join Date: Aug 2000
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Re: Star Fury Question, Ask Away
Quote:
Originally posted by deccan:
1) What is the quality of the 3-d engine? How does it compare to top-of-the-line 3-d games?
2) How much control do you have over individual ships? Do you have multiple turrets per ship? Can you shoot at multiple targets at the same time? Is there damage control and repair like in Starfleet Command?
3) How big are space battles? Can you have allied ships? Can you be part of a fleet action?
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1) This obviously is not Doom3 or HL2, as its only one guy doing all the coding. Nothing overly dramatic about the graphics, pretty decent textures, I haven't ever seen anything that looked horrible, but nothing is super extreme outstanding. Of course, the game is to run on a P3 500 or so, so it really cannot hold a candle to Doom3 (I am ever so eagerly waiting for it... but I worry, will my P4 handle it?)
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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September 9th, 2003, 01:22 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Star Fury Question, Ask Away
2) Each component takes damage separately, and you must prioritize which will be worked on first. Abilities of each component get degraded due to damage, and etc.
You have 4 weapon Groups for mass firing of guns, and the number of turrets completely depends on the layout of the ship. Stock ships have between 2 and 6 firing points, but there is no real limit on how many you can put on your own model. 255 perhaps, or 64k maybe.
3) Man, I just missed taking a screenshot of this beautiful assault... I was hunting pirates with a TCN battlegroup, and as we rounded the Star, a lone pirate destroyer was sitting there... Three capital ships plus me, and 7 fighters just hammered it from all sides. The beams and bolts and missiles and fire and explosions! Quite impressive light show, but the poor pirate didn't Last long and within seconds he was vapor.
Previously, I saw a fairly evenly matched battle going on between a TCN battlegroup and a larger number of Pirate ships (smaller hulls). 3 on 5 plus fighters, IIRC.
I went in to help out with my early-game destroyer, and managed to take down two Pirate fighters and pump a few rounds of DUC into Pirate shields while the big boys slugged it out. Drew some healthy amounts of fire away from the TCN ships, too. Eventually my shields started giving out, and my armor was getting quite thin, so I had to retreat. Got pegged by a pair of Pirate missiles in the back, halfway to safety. Didn't quite make it
You could always mod bigger fleets in though. It would be a lot tougher on the Player, but if you're up to the challenge, it can be done.
[ September 09, 2003, 00:36: Message edited by: Suicide Junkie ]
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