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September 12th, 2003, 07:44 PM
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Shrapnel Fanatic
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Re: Star Fury Question, Ask Away
sailing ships shipset?
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September 13th, 2003, 12:33 AM
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Re: Star Fury Question, Ask Away
Quote:
Originally posted by clark:
So all ships and planets, and just about everything is on the same plane?
No attacks from above, or below?
Is is analogous to sailing a ship on the ocean where movement is restricted to 'port' or 'starboard'?
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Ooh, if so, this is bad. I wouldn't like a space combat game that didn't have a real 3-d engine.
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September 13th, 2003, 01:02 AM
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Sergeant
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Re: Star Fury Question, Ask Away
Quote:
Originally posted by deccan:
I wouldn't like a space combat game that didn't have a real 3-d engine.
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It really depends on how you define a 3D engine. To me it means rendering 3D objects in realtime. Just because these objects do not move "up" or "down" does not mean it is not a 3D engine. The planets and ships ARE rendered in 3D, so it is technically a 3D engine!
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September 13th, 2003, 01:04 AM
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Re: Star Fury Question, Ask Away
You can place the 3d objects above or below the plane of combat if you like, no problem. It is a 3d rendering, and the most common camera view is above and behind your ship.
To keep things simple, there isn't a command to "dive" or "pull up", no rolling the ship to align with starbases, etc.
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September 14th, 2003, 01:50 AM
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Re: Star Fury Question, Ask Away
Quote:
Originally posted by Wydraz:
It really depends on how you define a 3D engine. To me it means rendering 3D objects in realtime. Just because these objects do not move "up" or "down" does not mean it is not a 3D engine. The planets and ships ARE rendered in 3D, so it is technically a 3D engine!
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I realize that that's technically true, but I also realize that this takes a lot out of what I was expecting from the game, having fighters swoop all over capital ships, etc. One of the most fun battles I've had in Homeworld was a big battle in which two big fleets approached each other at right angles. Now that was a cool 3-d engine.
The lack of ability to duck and climb also means that there won't be much dogfighting, and that's bad to me too.
[ September 13, 2003, 12:56: Message edited by: deccan ]
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September 13th, 2003, 02:51 PM
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Captain
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Re: Star Fury Question, Ask Away
Quote:
Originally posted by deccan:
quote: Originally posted by Wydraz:
It really depends on how you define a 3D engine. To me it means rendering 3D objects in realtime. Just because these objects do not move "up" or "down" does not mean it is not a 3D engine. The planets and ships ARE rendered in 3D, so it is technically a 3D engine!
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I realize that that's technically true, but I also realize that this takes a lot out of what I was expecting from the game, having fighters swoop all over capital ships, etc. One of the most fun battles I've had in Homeworld was a big battle in which two big fleets approached each other at right angles. Now that was a cool 3-d engine.
The lack of ability to duck and climb also means that there won't be much dogfighting, and that's bad to me too. I think you will find that there can be a significant amount of dogfighting in 2D. You will also find yourself in the midst of a fighter swarm every once in a while, and you will find 2D more than enough to keep you busy. This is not to say I would not want it to be true 3D, merely that the 2D environment does not take away from the game as much as you might think.
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September 13th, 2003, 02:57 PM
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Shrapnel Fanatic
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Re: Star Fury Question, Ask Away
In a fleet battle, there is more than enough manoeuvering to do. In fact there is probably a little too much dogfighting, considering also that you are supposed to be commanding ships between destroyer and battleship size, not piloting fighters singlehandedly (although that's moddable).
Also consider that this is based on the Space Empires series, where combat has always been 2D.
That may change for SEV, perhaps, but I don't see it adding much value.
Fighters do end up swarming all around captial ships, and I've seen some very amazing screens (Oh, I so wish I'd hit the printscreen button)...
coming around a star, I see 7 fighters hammering a pirate ship from all directions, while three capital ships bombard it with APBs and torpedoes.
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