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				December 1st, 2003, 07:17 PM
			
			
			
		  
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				Re: Okay, this bites
			 
             
			
		
		
		
		So this can never change? Even if I do tonnes of merc missions for them? Awwww. 
  
 [ December 01, 2003, 17:19: Message edited by: Stone-D ] 
		
	
		
		
		
		
		
		
			
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				December 1st, 2003, 11:30 PM
			
			
			
		  
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				Re: Okay, this bites
			 
             
			
		
		
		
		
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				Originally posted by Stone-D: 
 So this can never change? Even if I do tonnes of merc missions for them? Awwww. 
			
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 Not in the stock game, no. Its entirely possible to change it through events though (er. I think, haven't verified that event works) 
		
	
		
		
		
		
		
		
			
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				December 3rd, 2003, 02:21 AM
			
			
			
		  
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				Re: Okay, this bites
			 
             
			
		
		
		
		You said everyone is using the Miranda class? Perhaps they think you're firing on their allies because the allies and enemies use the same ship...     
		
	
		
		
		
		
		
		
			
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				December 3rd, 2003, 06:51 AM
			
			
			
		  
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				Re: Okay, this bites
			 
             
			
		
		
		
		I've got the Miranda class for sale, two variants. The terrans have two variants (A and B, Trader and attack cruiser) and the pirates have one. They're all defined seperately but the Terran B and the Pirate miranda share a component configuration layout. 
 
They all share the same spaceobject entry. 
		
	
		
		
		
		
		
		
			
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				December 4th, 2003, 05:24 AM
			
			
			
		  
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				Re: Okay, this bites
			 
             
			
		
		
		
		How exactly do you add the ship into the game anyway. I d/l the mod and copied the files to the directories. 
 
I've also added the Components line thing... but How do I put where it sells... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				December 4th, 2003, 05:28 AM
			
			
			
		  
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				Re: Okay, this bites
			 
             
			
		
		
		
		The for-sale lines are in the PurchaseShipsPlayer file 
  
 [ December 04, 2003, 03:28: Message edited by: Phoenix-D ] 
		
	
		
		
		
		
		
		
			
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