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Old November 3rd, 2003, 08:22 PM

Pocus Pocus is offline
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Default Re: another questions thread [gameplay restricted please]

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by HJ:
8 - What about the values for standards? I'm guessing that the value is added to the morale when doing morale checks. But also, what is the range of this in terms of the grid?

9 - What is the difference between strong poison and death poison? How are posions calculated in the first place?
8) The value is the area of the effect. Each turn all units in the area regains lost morale.

9) Weak poison: damage value 5, Strong: 15, Death 35. Poison damage is calculated as other damage, 2d6+strength vs 2d6(+no armor allowed). One tenth of this rounded up is dealt to the target each turn.

would you care to develop on how morale tests are made? From your answer on standard, you are telling us that units can recover morale?? Up to their maximum morale?
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