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November 19th, 2003, 10:16 PM
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Second Lieutenant
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Join Date: Sep 2003
Posts: 483
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Re: Indie Battle Question
Decay has a battle display, the sprite flashes black, so it's not an "anonymous" killer. Some fatigue-draining spells/effects are though.
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November 19th, 2003, 10:25 PM
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Second Lieutenant
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Join Date: Sep 2003
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Re: Indie Battle Question
Quote:
It does have an MR save, right? Dragons are supposed to be highly magic resistant - I find a country bumpkin primitive voodoo witch hexing one to death to be pretty unrealistic... maybe dragons need more MR, or immunity to some magics=)
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Yes, Decay does have a MR save, and it only has a precision of 3, but since its only Death 1 and 20 fatigue, it can be cast repeatedly.
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November 19th, 2003, 10:27 PM
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Private
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Join Date: Nov 2003
Posts: 18
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Re: Indie Battle Question
I feel real sorry for these guys! Taking on horrific troops is bad enough, but with death from friendly crossbows, archers, javelins and protective castings, well personally, I'd desert real quick, and my pretender god would never find me again  .
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November 19th, 2003, 11:01 PM
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Corporal
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Join Date: Oct 2003
Posts: 106
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Re: Indie Battle Question
So my commanders can all be killed by a level 1 death spell if it hits them.....greaaaat......
I think it would be best to have it like Dom 1, where once a battle ends that is it for all poisons ans such....
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November 19th, 2003, 11:04 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Indie Battle Question
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Originally posted by Dekent:
So my commanders can all be killed by a level 1 death spell if it hits them.....greaaaat......
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Wouldn't be much of a "Death" spell otherwise...=) Though 20 fatigue might be a bit low.
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I think it would be best to have it like Dom 1, where once a battle ends that is it for all poisons ans such....
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Actually, poison DID run its course after battle in Dominions I, though I'm not sure about the other things - those might be new.
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November 20th, 2003, 12:10 AM
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Captain
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Join Date: Aug 2003
Posts: 883
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Re: Indie Battle Question
Quote:
Originally posted by Dekent:
So my commanders can all be killed by a level 1 death spell if it hits them.....greaaaat......
I think it would be best to have it like Dom 1, where once a battle ends that is it for all poisons ans such....
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The decay and poison effects have not changed from dom 1, when the battle is over the remaining poison damage is dealt to poisoned units. Non regenerating decayed units die, units that regenerate sufficent amounts survive. There is MR on decay.
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November 20th, 2003, 12:43 AM
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Corporal
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Join Date: Oct 2003
Posts: 106
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Re: Indie Battle Question
Ok I never had a commander die that way in Dom 1....ever....
and people complain about the AI...bah
Still its pretty stupid to think a level 1 apprentice necromancer can take down a dragon in 1 shot
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