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  #34  
Old March 25th, 2004, 08:29 AM

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Default Re: Big Problem - Unbalanced random events

Quote:
Originally posted by LintMan:
I'm no expert, but from the postings I've read on these forums, I'd gathered that order had a much stronger effect on events than that. (I'd also gathered that Order 3/Misfortune -3 was a fairly common choice among players, with the misfortune paying for the order benefits, while the order scale reducing the misfortune pains).
I do not feel this is the case. But I may not be the majority. Previously to Patch 2.08 you may have been correct. There was no reason not to take Order 3/Misfortune 3 because it was free 21% Income increase with no real drawback.

However now that the scales have been modified I can only think of one game I have played since then that I have dared take Misfortune 3 while trying to compete. And I was burned by it.

That isn't to say I take more Turmoil than I ever did (since the only times I play Turmoil are for the hell of it, trying ideas, not with any serious intention) but that I tend to think of the Luck scale less on it's coupling with Order, but more on it's own merit and what level and frequency of events I am trying to avoid/gain.

Order3/Misfortune3 can still work like it used to, due to the factors of luck in general. But that is part of the game, if you play with Luck you tend to play with the dice. Sometimes it likes you even when you are playing Misfortune and other times it hates you even if you are playing Luck.

[ March 25, 2004, 06:30: Message edited by: Zen ]
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