.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old April 25th, 2001, 12:20 PM

Atraikius Atraikius is offline
Second Lieutenant
 
Join Date: Mar 2001
Location: Elk River, MN, USA
Posts: 472
Thanks: 0
Thanked 0 Times in 0 Posts
Atraikius is on a distinguished road
Default Re: Ship Design Questions, Weapon Picks

One thing that was messing me up until recently was the lines:

Num Must Have At Least 1 Ability := 1
Must Have Ability 1 := Weapon

From what I could tell, when the AI designs the ship, it will place the "Num Must Have" of the primary weapon after the minimum amount of engines, then will go back and add additional engines followed by the tonnage of weapons desired.

This way, if trying to have the AI design a frigate (200) with one CSM, and 2 DUC's, with the "Must Have" set at 1, and CSM at 1 for every 200, and DUC's at one for every 100, I kept ending up with a ship with 2 CSM. When I changed the "Must Have" value to 0, then it was designed with 1 CSM, and 2 DUC's.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:24 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.