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January 18th, 2004, 11:34 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Rise of the Machines suggestion
Quote:
Originally posted by Kristoffer O:
Perhaps it shouldn't be possible to Give Reason to mindless beings ...
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NOooo!!! Boo. Hiss. I knew IW had a dislike for giving the Gift to Void summonings! The truth comes out! Squid-heads of the world unite. We must crush this foul, evil idea before it takes firmer root! 
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January 18th, 2004, 11:40 PM
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General
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Join Date: Nov 2000
Posts: 3,013
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Thanked 25 Times in 22 Posts
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Re: Rise of the Machines suggestion
Quote:
Originally posted by Kristoffer O:
Perhaps it shouldn't be possible to Give Reason to mindless beings or constructs. Poor Iron Dragons
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The spell name should probably be changed to gift of command then, as reason implies some thinking ability.
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January 19th, 2004, 12:55 AM
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Captain
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Join Date: Aug 2003
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Re: Rise of the Machines suggestion
Quote:
Originally posted by Arryn:
quote: Originally posted by Kristoffer O:
Perhaps it shouldn't be possible to Give Reason to mindless beings ...
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NOooo!!! Boo. Hiss. I knew IW had a dislike for giving the Gift to Void summonings! The truth comes out! Squid-heads of the world unite. We must crush this foul, evil idea before it takes firmer root! The vastness has astral for a reason, namely as a slight bonus when and if anyone tries to make it reasonable, same with the 10 strat move. So no one is going to take that particular toy away from you.
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January 19th, 2004, 01:04 AM
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Major General
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Join Date: Jan 2004
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Re: Rise of the Machines suggestion
Quote:
Originally posted by johan osterman:
The vastness has astral for a reason, namely as a slight bonus when and if anyone tries to make it reasonable, same with the 10 strat move. So no one is going to take that particular toy away from you.
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And such a lovely toy indeed it is. Thank you, thank you!
(poster goes back to lurking ... in her void gate)
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January 19th, 2004, 02:52 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Rise of the Machines suggestion
Quote:
Originally posted by Arryn:
quote: Originally posted by johan osterman:
The vastness has astral for a reason, namely as a slight bonus when and if anyone tries to make it reasonable, same with the 10 strat move. So no one is going to take that particular toy away from you.
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And such a lovely toy indeed it is. Thank you, thank you!
(poster goes back to lurking ... in her void gate) ...until Pythium or other astrally powerful nation teleports in some prepared Magic Duelers before you can take advantage of the 10 movement points that turn.
Everything dies to something. 
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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January 19th, 2004, 03:30 AM
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General
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Join Date: Nov 2000
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Re: Rise of the Machines suggestion
Quote:
Originally posted by Taqwus:
...until Pythium or other astrally powerful nation teleports in some prepared Magic Duelers before you can take advantage of the 10 movement points that turn.
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R'lyeh is every bit as capable of teleporting starspawns around as Pythium. 
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January 19th, 2004, 03:34 AM
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Major General
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Join Date: Jan 2004
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Re: Rise of the Machines suggestion
Quote:
Originally posted by PDF:
And J.O., you know what's funny ? Back in MoM days one of the worst abuse was to have flying invisible warships to wreck havoc on the whole map !!
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Ah, invisible flying warships, how I miss thee. Especially invisible, flying, spell-locked warships. Dispel that! It was fun starting out with flying warships, then upgrading them to invisible, flying, spell-locked, hasted warships.
It was almost as bad as the endless free elementals for a 13(?)-book mage. Especially free air elementals with your invisible flying warships. Just start spawning out the endless hordes of elementals, phantom warriors, and phantom beasts ad-infinitum once you found a random book that made them free. You could even get to the point where you had a graphical glitch of them appearing in the wrong place with the wrong graphic if you did it enough.
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