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Old January 21st, 2004, 07:01 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Oh boy alot of questions

Quote:
Originally posted by Jam3:
The simultaneuos move system, from what I understand, is mainly to accomadate faster gameplay in multiplayer. Every player can take their turn simultaneously as opposed to waiting for previous players to end their turn.
Sequential turns do not work when you have more than about three players in a PBEM game, and usually only are successful with two players. With 17, you'd be waiting close to three weeks for everyone to play their turns as most people only check once a day to see if it's ready.

Quote:
Insofar as realism is concerned I would think that armies perform recon and determine enemy movements and plan theirs accordingly. I disagree that armies somehow maintain a posistion, choose a destination, with no information except a "best guess" then march out, possibly missing opposing forces entirely.
A "best guess" is exactly what an army works on. You know that your enemy is somewhere out there, but have no real idea where. This is especially true in a medieval world where Messages don't move any faster than a horse, and then only if you have a network of fresh horses for the messenger to switch to every hour or so.
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