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February 2nd, 2004, 06:36 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Modding Questions
My biggest time-consumer is defining the sprite borders. I draw in pencil, scan, and then I have a BMP of the sprite. But I cannot find a fast way to give it a solid black background, because after I use a "fill" command, there are always stray off-white pixels from the scan... especially around the border of the unit, where I have to very slowly trace a black line.
Furthermore, I cannot even imagine a way to automate this, unless there is some command in GIMP or Paintshop, "Make the picture background solid black, but don't touch pixels that are obviously part of the unit." Is there a command like this?
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February 2nd, 2004, 06:42 PM
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Corporal
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Join Date: Dec 2003
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Re: Modding Questions
Quote:
Furthermore, I cannot even imagine a way to automate this, unless there is some command in GIMP or Paintshop, "Make the picture background solid black, but don't touch pixels that are obviously part of the unit." Is there a command like this?
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Yes and no. Photoshop will perform a 'fill' command with tolerance - ie, it won't just fill in white pixels, but pixels that are *nearly* white, defined as close or as far from perfect color match as you desire. It will also give you fat pencil tips that can be easily used to brush out artifacts around edges.
You may be able to get PhotoDeluxe for free. PhotoDeluxe... is a deliberately hobbled and painful-to-use Version of Photoshop, but it's probably better than MSPaint.
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February 2nd, 2004, 06:48 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Modding Questions
I usually use Illustrator to do any kind of tracing. I much prefer it to Photoshop when it comes to image generation. I use Photoshop more for image manipulation, which is another thing entirely. Putting the two together makes for the best results, of course, but I'd choose Illustrator over Photoshop if I had to pick just one.
Is there a good freeware vector-drawing project? Like to Illustrator as GIMP is to Photoshop, IOW?
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February 2nd, 2004, 07:22 PM
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Sergeant
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Join Date: Jan 2004
Location: Moloch\'s Pit of Fiendish Delights
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Re: Modding Questions
You can also use photshop magic wand to select the background, then use Select>modify>expand to expand your selection into those stray pixels.
I threw up a few monster icons I had laying around, just in case anyone has a use for them. You can see a picture here:
http://www.techno-mage.com/~targa/monsters.jpg
And/or download the file as a photoshop .psd file here:
http://www.techno-mage.com/~targa/monsters.psd
Saber: See if your program is using an "anti-alias" setting on the fill command. That's usually what causes you to have off-color borders. Turn off antialiasing and it should fill black right up to the edges of your sprites. Alternatively, in photoshop you'd be working with layers, and could merge the layer with the sprite down onto a solid black layer.
[ February 02, 2004, 17:28: Message edited by: Targa ]
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February 2nd, 2004, 08:51 PM
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Major General
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Join Date: Oct 2003
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Re: Modding Questions
I downloaded Gimp, so I'll see how well I can get that to work... Thanks for all the advice, by the way!
I decided to put up the units I've completed already; you can see them here. They're in TGAs in a zip, so if you unzip that to your mods directory, you can also see them in the game. Any impressions of which Versions of the units look better (there are 2 Versions of the eels, jellyfish, and alligators) or relative sizes are welcome...
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February 2nd, 2004, 09:27 PM
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Sergeant
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Join Date: Jan 2004
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Re: Modding Questions
Your link doesn't work, Cherry...
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February 2nd, 2004, 09:35 PM
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Major General
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Join Date: Oct 2003
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Re: Modding Questions
That's strange, it does for me... ?
Can you access this page?
http://www.geocities.com/saber_marionette_cherry/
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