.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #26  
Old January 30th, 2004, 09:20 AM
diamondspider's Avatar

diamondspider diamondspider is offline
Corporal
 
Join Date: Jan 2004
Location: New York City, USA
Posts: 114
Thanks: 0
Thanked 0 Times in 0 Posts
diamondspider is on a distinguished road
Default Re: Quick bits of feedback after about 100 hours of play

Quote:
Originally posted by Zen:
That's what we were saying about positioning And for the most part it will probably keep firing on a squad/commander/large creature until it either dies or routs then switches targets (from my experiance).

...
Right. So this thread is about suggestions. I suggest that the switching be improved in this game such that a single crossbowman can't select a commander and "stick" on him for many turns in the face of there being another 100 targets in the way.

It looks ridiculous and like cheating no matter the case of being unlucky. Again I don't want the game to be any easier, just to make some sense. I should have kept that one battle, it is comical to see the one guy targeting the most important single commander over and over when a mass of 100s is attacking and obsuring his view

Seems that the switching issue (and the random bugs) is the biggest problems with Dom2. That is my feedback at this point at least

[ January 30, 2004, 07:23: Message edited by: diamondspider ]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.