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February 24th, 2004, 01:46 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
PhilD is managing the source code now. The Last batch of changes were his. He has pretty much gotten it to create maps which will work for Dom2. His Version is Linux only and there are people who would love to get just a working Windows compile made available.
The blur story is this. Dom1 had a very restricted use of color. The maps made for Dom2 have a much greater range of allowance. There are alot of possible ways to go as far as making the random maps look much better. But the EASIEST thing Ive found is a blur.
In a few steps, using GIMP, I can layer the white capital dots, layer the blue borders in water provinces, layer the brown color used for land borders, blur the rest and then save. I can provide links of the before and after if you wish.
With DomMap I can generate 100 maps a day and make them available on my web site. But they are ugly. Ive tried to find a way to automate blurring them while not touching 3 colors (or even 1, the 255/255/255 white capitals). But a better answer would be the fact that DomMap has all that info in an array at one point. There are alot of ways to go. Blur then insert the capital pixels to the file would be one.
Id also be interested in whether the C code actually generates a more extensive fractal map then "dumbs it down" to the old Dom1 map format. Such as... does it squeeze everything between height 100-150 into the green tree color because the old Dom1 limited the map to a total of 16 colors? Letting it assign each level to a slight color change could result in a great map.
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February 24th, 2004, 01:47 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 24th, 2004, 08:06 AM
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First Lieutenant
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
Quote:
Originally posted by Gandalf Parker:
PhilD is managing the source code now. The Last batch of changes were his. He has pretty much gotten it to create maps which will work for Dom2. His Version is Linux only and there are people who would love to get just a working Windows compile made available.
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More specifically: I'd say the program is pretty much standard C. Not really my problem if people cannot get it to compile on their system
(more truthfully: I don't know what it would take to get it to compile on non-linux machines; it's most likely very little)
Quote:
Id also be interested in whether the C code actually generates a more extensive fractal map then "dumbs it down" to the old Dom1 map format. Such as... does it squeeze everything between height 100-150 into the green tree color because the old Dom1 limited the map to a total of 16 colors? Letting it assign each level to a slight color change could result in a great map.
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Yes, it actually generates two full fractal maps (one for altitude, one for "richness"), then sorts it into a few color categories to only include a few colors in the output.
I can easily change it so it outputs more or less the whole range (of one map), or something like that: it's a very minor change. Or to output the province borders and capitals to a different .tga file, if you want to do some automated image treatment. Not that big a deal (will use more memory, though).
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February 24th, 2004, 08:42 AM
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Major General
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
I've already mentioned to Gandalf that I'll be looking at porting it to Windows later this week. I grabbed the code earlier tonight. The compiler I'll be using, BTW, is MSVC++ 6.0 Pro.
In case anyone's curious, I'm not a newbie C++ programmer. I cut my teeth in C/C++ on AT&T UNIX systems back in '88. Used Borland compilers (I was one of their beta testers) from '90-'97, and have used MS stuff since then (have to for my employers).
EDIT: oh, and in regards to the thread's title, I also program in Java.
[ February 24, 2004, 06:47: Message edited by: Arryn ]
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February 24th, 2004, 08:58 AM
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
I eat toast.
Just in case that is a requirement.
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February 24th, 2004, 05:20 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
Its a race. So far I think 3 people have offered to take a stab at a Windows compile.
PhilD: do you want to host the Win Version also. Im thinking its basically your puppy for control purposes. Or at least you get first shot at it if you want it.
On the other notes, YES those would be great.
Doing the 2 tga might make the blur project work.
And Id love to see what we get if each level/richness variation is given a slightly different color. The blur project might not be needed at all. With some tweaking we might get it to smoothly transition appropiately. Maybe even knock the GIMP project out of the running if we can get it close to this....
http://www.techno-mage.com/~dominion...s/rendered.jpg
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 24th, 2004, 06:39 PM
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Sergeant
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Join Date: Sep 2003
Location: Norway
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
Quote:
Originally posted by PhilD:
More specifically: I'd say the program is pretty much standard C. Not really my problem if people cannot get it to compile on their system
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It was pretty much this that was a problem, otherwise it went fine: http://www.meangene.com/notes/putc.html
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"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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