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Old February 25th, 2004, 04:57 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Tatics and Melee Commanders

Quote:
Originally posted by Saber Cherry:
Take your choice - forge logistical items (above) or ranged items like bows, lifelong protections, wands of wildfire, and such for mortal commanders, or melee items for invincible commanders. But never vice-versa.
Zen pointed out to me that Ulm can make decent use of it's forging bonuses by providing items for black lords. An elemental armour removes most of their vulnerabilities, and nature mages aren't too hard to find for poison resist rings. They have fairly decent survivability in close combat at that point, and really only need something like a sword of sharpness or firebrand to make them complete.

Assassins and heroic leaders are exceptions. They are mortal, but you want to keep them alive as long as possible. But don't send a unit with ~10 HP into general melee combat, regardless of its equipment. [/QB][/quote]
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