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March 7th, 2004, 02:13 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Modding feedback wanted
To me the most needed addition is to be able to mod Themes. Themes can be added to other, whereas nations must be replaced, so now if I use Ashikaga it replaces Tien'Chi
Then Spell modding, to be able to remove and add spells (changing existing ones is Ok for balance but not of much use else).
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March 6th, 2004, 07:55 PM
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Sergeant
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Join Date: Jan 2004
Location: athens, georgia
Posts: 274
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Modding feedback wanted
weapon modding that includes X0.5, X2, X3, X4 damage versus certain units. E.g. pikes vs. mounted units should do X2 dge; arrows vs. the undead should do 0.5X dge.
This would be good for spell modding as well. A new fire spell that does X2 vs. cold units; or conversely, a new fire spell that does 0.5X dge vs. cold units....
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--Uh-Nu-Buh, Fire/Death
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March 6th, 2004, 08:10 PM
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Major
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Join Date: Sep 2003
Posts: 1,177
Thanks: 0
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Re: Modding feedback wanted
Quote:
Originally posted by Morag:
-Mindless
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AFAIK, mindless units all have a morale of 50, and I don't remember seeing a non-mindless unit with a morale of 50. You should try designing a unit with #mor 50, maybe it gives mindlessness as well.
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God does not play dice, He plays Dominions Albert von Ulm
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March 6th, 2004, 08:24 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Modding feedback wanted
50 mrl = mindless. It should work in modding as well.
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March 6th, 2004, 08:39 PM
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Corporal
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Join Date: Oct 2003
Location: Finland
Posts: 81
Thanks: 19
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Re: Modding feedback wanted
Quote:
Originally posted by Kristoffer O:
50 mrl = mindless. It should work in modding as well.
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It works. Thanks.
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March 6th, 2004, 08:56 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Modding feedback wanted
Good ideas from others. I may duplicate some, but:
* Ability to add and remove units from the pretenders available to a nation.
* Ability to and and remove heroes from a nation.
* Ability to steal pictures from other units. e.g.
#usepictures
* Ability to add or steal pictures for modded magic items weapons and armor, and of course, ability to forge those items.
* Ability to add or remove items from the list of national items that can be forged.
* Ability to add and remove national spells.
* Ability to add and remove nations and themes from the available list.
PvK
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March 7th, 2004, 10:42 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Modding feedback wanted
Oh, another good one, if someone else didn't already mention it:
* Ability to specify the kind of undead unit a living unit becomes when it dies and gets resurrected by bless effect or raise dead or whatever. This would allow players to do the work of creating exotic types of undead for all (or at least, some interesting) units...
PvK
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