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March 12th, 2004, 12:06 AM
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Corporal
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Join Date: Mar 2004
Location: Kerava, Finland
Posts: 57
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Re: uhm,,playing C\'tis ?!?
Hmm, C'tis troops are quite unbalanced. Some of them rock and some of them suck. Falchioneers, Elite warriors and those staff guys are powerful, and poison slingers sometimes. But their infantry is basically quite weak, but Sauromancers solve the problem. Just recruit 5-6 sauromancers and order them to raise dead 3 turns and then cast terror, this doesn't work against undead, but terror is very powerful against living beings.
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March 12th, 2004, 05:32 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
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Re: uhm,,playing C\'tis ?!?
Quote:
Originally posted by Zeikko:
Hmm, C'tis troops are quite unbalanced. Some of them rock and some of them suck. Falchioneers, Elite warriors and those staff guys are powerful, and poison slingers sometimes. But their infantry is basically quite weak...
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I can never go a whole game without using light infantry. It really depends on what your strategy is. I couldn't love C'tis so much if they didn't have every unit they have now.
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March 12th, 2004, 05:35 PM
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Sergeant
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Join Date: Jan 2004
Location: Oregon, USA
Posts: 332
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Re: uhm,,playing C\'tis ?!?
Quote:
Originally posted by Argitoth:
I couldn't love C'tis so much if they didn't have every unit they have now.
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...except for Serpents and Serpent Dancers, right? 
__________________
I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
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March 12th, 2004, 05:57 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: uhm,,playing C\'tis ?!?
oh god do I love serpent dancers. I always want to like Poison slingers, but in practice they never seem to work out for me. Either they're too slow behind the advancing front, and then walk into their own clouds, or they rush into melee, or they break w/ no reason and scatter to four surrounding provinces.
Besides that they are so pricey and I'd rather save the money for some Sauromancers.
If anyone has any tips on how to make them more dependable, I would appreciate it.
As well, I've never used the runners (and don't like the slave warriors). They're obviously rear flankers, but they just seem too wimpy to accomplish much. Does anybody use them?
I'd also appreciate any tips/ideas on how best to use Sauromancers. They're great units, but I'm pretty inexperienced w/ properly using magic to its best effect. Do c'tis experts tend to use them as battlfield undead summoners, heavy artillery (love that shadow bLast), or something else?
I suppose undead summons w/ poison slingers and a non-serpent dancer strategy might be very effective.
[ March 12, 2004, 16:00: Message edited by: archaeolept ]
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March 12th, 2004, 06:09 PM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 475
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Re: uhm,,playing C\'tis ?!?
Put Poison Slingers a flank on fire archers. This have worked very well for me so far. Poisoned archers rout pretty fast, often taking the commanders with them and as an added bonus the infantery will be very likely to rout trought the poison clouds.
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March 12th, 2004, 06:22 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
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Re: uhm,,playing C\'tis ?!?
I'll try that, but what stops them from being massacred/routed? do you mix them w/ any other sort of troop?
Also, I know the empoisoner is considered a great assassin, I'm just wondering why? what do people use his magic for? barkskin? summon a single skeleton?
I'm sure the unit has great potential, I'm just not sure how best to use him.
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March 12th, 2004, 06:32 PM
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Sergeant
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Join Date: Jan 2004
Location: Oregon, USA
Posts: 332
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Re: uhm,,playing C\'tis ?!?
Quote:
Originally posted by archaeolept:
Also, I know the empoisoner is considered a great assassin, I'm just wondering why? what do people use his magic for? barkskin? summon a single skeleton?
I'm sure the unit has great potential, I'm just not sure how best to use him.
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As I said, I haven't played much C'tis, but I've had success with Empoisoners when they cast Decay and the other offensive Death 1 spells rather than summons.
__________________
I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
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