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March 18th, 2004, 06:09 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Yet More Newbie Questions
The hero is Orion, the leader of the Eternal Knights mercenary band.
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March 18th, 2004, 06:28 PM
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Corporal
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Join Date: Jan 2004
Posts: 104
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Re: Yet More Newbie Questions
And he's one bad mutha. Especially if you're playing Ermor. I once had the Eternal Knights stop my offensive on Arcosephale dead in its tracks for several turns single-handedly. Then their contract ran out and I crushed Arco like a bug. 
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March 18th, 2004, 06:35 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Yet More Newbie Questions
Hello there!
Almost all of your questions have been answered previously by others, so it may be helpful to use the "search" command on this forum to search previous threads.
So I will be brief:
1. Is your prophet immortal?
2. You conquered and enemy Home Capital (Ulm). You can never recruit enemy special units, even if you capture their territory.
3. There are holy magic sites. They often yield 1 astral pearl, or decrease unrest, or let you recruit a priest. Level 4 is enough, you ALWAYS find sites 100%.
4. Orion just showed up, huh? He's a merc. Mercs also are famous.
5. You cant buy PD in seas if you are a land nation.
6. Not that I know of
7. search!
8. Sometimes "safe and orderly" means Unrest around 1-7
9. Could be an undiscovered site. Sometimes some scale factors (like heat) dont match up well with dominion.
sorry so short, must run, hope this helps
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March 18th, 2004, 06:36 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
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Re: Yet More Newbie Questions
Damn I type too slow.
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March 18th, 2004, 06:55 PM
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Sergeant
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Join Date: Sep 2003
Posts: 289
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Re: Yet More Newbie Questions
Quote:
Originally posted by magnate:
[qb]1. My prophet is dying from a battle affliction (-1hp per turn). I've got a level 5 nature mage and researched Gift of Healing, but don't have enough nature gems to cast it yet. He was at 1hp so I hit Host and waited for him to die, but next turn he was at 19hp (though he still has all the battle afflictions, including -1hp per turn). What happened? If he was healed in battle, then I can keep him alive indefinitely by ordering someone to cast Healing on him every battle, yes?
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Yes, you can keep a diseased commander alive by getting him into battle and scripting a nearby mage to cast "Heal" or "Healing light". This would counter the hp drain from the disease (kind of resetting the countdown), note however that your commander will keep piling on afflictions from the disease until you find a permanent cure.
Another way of stalling the HP drain is to equip your commader with an item that grants regeneration.
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March 18th, 2004, 08:49 PM
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Private
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Join Date: Feb 2004
Posts: 11
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Re: Yet More Newbie Questions
I had a hero appear suddenly in the HoF in one of my games but I had a major part in his meteoric rise. He was an indie commander, Bogus, and my attempt to take his province nicely padded his totals. 
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March 18th, 2004, 08:58 PM
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Corporal
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Join Date: Feb 2004
Location: New Mexico
Posts: 149
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Re: Yet More Newbie Questions
My,my, Bogus got very popular as of late....
(numerous threads mention him now)
__________________
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