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March 27th, 2004, 03:40 AM
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Corporal
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Join Date: Feb 2004
Posts: 105
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Re: Can you get the best random events w/o Luck +3?
Just a thought, Wendigo.
Rainbow Armor has another great side effect. It only requires 1A/1N, which means that Forge of the Ancients lets _all_ of your mages forge it... and the cost is reduced... and, a Rainbow Mage with 4E only needs Earth Boots to cast Forge. All in all, I like Rainbow Armor's low path requirements, personally, _because_ Forge lets everyone make it.
Just a thought on that particular point.
Wyatt
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March 27th, 2004, 04:28 AM
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Re: Can you get the best random events w/o Luck +3?
In MP it's rare you can count on Forge of the Ancients as something you are going to get and have for any reasonable amount of time.
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March 27th, 2004, 05:05 AM
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Corporal
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Join Date: Feb 2004
Posts: 105
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Re: Can you get the best random events w/o Luck +3?
Well, haven't played MP yet at all, so I wouldn't really know about that. I bow to your superior wisdom, oh newest of the forum mods!
(If I read that all correctly)
Wyatt
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March 27th, 2004, 07:09 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 510
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Thanked 31 Times in 12 Posts
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Re: Can you get the best random events w/o Luck +3?
Quote:
Originally posted by Wendigo:
quote: Originally posted by Peter Ebbesen:
And can arrive on turn 2, on turn 30, or not at all. I never build strategies around heroes, it is just too unpredictable when (or whether) they arrive.
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It will definitely be none at all with misf3.
Etimmu is one of the best heroes in the game, you shouldn't kill your chances of getting such a free boost. And the free U4 mound king is also good.
Etimmu is extremely good - for Ashen Ermor. For Soul Gate he is just a Consul with death magic thrown in, and, as you are fond of saying, he can only do one thing at a time. As SG you will never get the Arch Censor or the 4U mound king - the other national hero is a 2U shade that generates a few shades. BIG DEAL - so do all your provinces.
Quote:
Originally posted by Wendigo:
quote: Originally posted by Peter Ebbesen:
Additionally, the many L4 paths allows leaders with Shirts of the Battle Saint a large number of useful enhancements (I prefer slapping Rainbow Armour on just about every mage/priest leader but Shirt of the Battle Saint will do in a pinch. The host of minor blessings added to the major fear effect of death 9 [obligatory] also make Wraith Centurions or Bane Lords even nastier SCs)
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Shrouds are non removable & replace armor, resulting thus in a decrease in protection. I am not as convinced as you that they should be handed around liberally, even less for undead commanders that ignore encumbrance from armour when fighting.
It is the sight of a frontline of Wraith Centurions or Bane Lords with FEAR(18) from the Shroud + Horror Helmet, that does it, really. It does not work against the fearless, of course, but enemies need really high morale not to be cowed into fleeing.
Quote:
Who would make all those rainbow armours for you?
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I was being facetious. While I prefer slabbing Rainbow Armours on mage/priest leaders (as stated) I cannot count on doing so unless I get a site that allows me to recruit such leaders (so Shirts will do in a pinch). I did not intend to imply that my pretender should spend his time slaving away at making Rainbow Armours.
Okay, I will stop here. Apart from suspecting that you are right on average (in the sense that it is the safer strategy you are advocating), it seems that your experience and reasoning is mainly based on ASHEN EMPIRE while mine is on SOUL GATE. In my limited experience they play very differently.
For instance, Ashen Empire cannot afford to risk its leaders, really, while Soul Gate can afford to take much greater risks with all the Wraith leaders so long as it is within the Soul Gate's dominion, and, additionally, the Soul Gate's leaders are much tougher than the Ashen Empire's.
__________________
When I said Death before Dishonour, I meant alphabetically.
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