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Old March 28th, 2004, 11:46 PM
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Default Re: Moloch disappearing act?

Quote:
Originally posted by Peter Ebbesen:
...it takes quite a number of rounds to bleed to death in my experience, longer than fights vs independents usually Last - or have I just been lucky until now?
No, you're right. But if there are any poisoned, decaying or bleeding units on the winning side when the enemy has been defeated, there's an additional phase to allow these effects to deal their full damage. But time flows at an accelerated rate then and often people have the impression that their units pops out of existence for no reason. I was able to interrupt that phase on one occasion to watch a decaying Shedu lose hitpoints and collect afflictions before vanishing.
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