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  #1  
Old May 9th, 2004, 09:57 AM

Norfleet Norfleet is offline
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Default Re: Good game, but....the AI is very bad.

Ah, yes, his homepage. I've heard about that one before. I take it you clicked on it?
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  #2  
Old May 9th, 2004, 10:34 AM

johan osterman johan osterman is offline
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Default Re: Good game, but....the AI is very bad.

Yup
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  #3  
Old May 9th, 2004, 11:55 AM

proteus proteus is offline
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Default Re: Good game, but....the AI is very bad.

Yes, yes I understand what you say of course.
I never demanded anything imho, I only posted my opinion.
Now a question for the developers: Dont you think that hella LOT of players would be thankful for the AI improvements?? I am totally sure that hella LOT of players are waiting for AI improvements, they just _dont_say_it_ here, and why? Propably because they know the anser from the devs:

Quote:
Originally posted by Kristoffer O:
Perhaps all the pointless complaining made us pissed.
Is this really pointless??? I am totally sure that this is far from pointles!!

Quote:
Originally posted by Kristoffer O:

The reason I do not say that there will not be an AI improvement is because we also feel that the AI should be improved.
The devs know that the AI is weak. I am pleased to see that they know this at least.

I guess my first post told you about the AI weaknesses:

1. The AI is massing weak troops. Why? I see hella lot of light infantry and cheap troops. Pointless, they are toast.
2. The AI is making weird strategic decisions. It is moving around with strong commanders without a point, and without a decent army.
3. The AI is not equipping its heroes properly, sometimes not at all.
4. The AI is not protecting its heroes/commanders.
5. The AI isnt using the mid/late game spells very well.
6. The AI wont summon too many "heavyweight monsters". -> I wonder what the heck the AI is doing with its magic income.
7. The AI's battlefield tactics is kinda laughable as well.


I wasnt constructive? I dont think so.

Maybe my tone wasnt right, I am moderating myself now.
Still I am totally sure that everyone know that the AI weakness is a big problem, even if they dont say. And yes the Doms 2. AI is lot weaker than most of the 50$ strategy games.
I know that 2 men cannot make everything, but 6 months wasnt enough to improve the AI? After all those huge old threads about the AI??
This is what I cant understand.

I have seen an old poll about the sp-mp community here, and the poll ended up that we have more singleplayers! I think, that spending time to improve the AI is not a waste, in fact it should have priority on the 'to do list.' .. especially now, because after 4 patches we still wont have AI improvements.

Kris and the devs -> I never wanted to offend you, I wanted to be creative, I posted the bad parts of the AI, what should be improved, so I dont think that this was pointless.

P.

[ May 09, 2004, 11:07: Message edited by: proteus ]
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  #4  
Old May 10th, 2004, 01:08 AM

mr.white mr.white is offline
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Default Re: Good game, but....the AI is very bad.

Personally I think the random fort appearance is a great idea for a higher difficulty level. The biggest problem with the AI is the lack of forts which causes it to use almost nothing but indy troops. Designing a few SC kits for summons like bane lords it could then try to build could also shake things up a bit. It won't take that much to improve it a lot in practice.

By the way, the HOMM3 AI does cheat. It gets bonus resources at the start at higher levels and also a small income in all resources every turn even without mines. Cheating is fine in my opinion. Whatever it takes to make the game interesting.
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  #5  
Old May 10th, 2004, 01:25 AM
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Kristoffer O Kristoffer O is offline
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Default Re: Good game, but....the AI is very bad.

Quote:
Originally posted by proteus:

Kris and the devs -> I never wanted to offend you, I wanted to be creative, I posted the bad parts of the AI, what should be improved, so I dont think that this was pointless.

P.
Your first post wasn't pointless, but it has appeared several times before. The arguments that often follow are pointless, both in this thread and others.
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  #6  
Old May 10th, 2004, 01:44 AM

proteus proteus is offline
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Default Re: Good game, but....the AI is very bad.

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by proteus:

Kris and the devs -> I never wanted to offend you, I wanted to be creative, I posted the bad parts of the AI, what should be improved, so I dont think that this was pointless.

P.
Your first post wasn't pointless, but it has appeared several times before. The arguments that often follow are pointless, both in this thread and others.
Yes arguments might be 'pointless' in one way, I agree.
Ignore the past arguments, and focus on my first post, everything is there, what is wrong with the AI.
..btw I apologize again for the arguments, those were posted because I felt that you cannot be bothered about these important things. Maybe I was wrong.
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  #7  
Old May 10th, 2004, 01:46 AM

proteus proteus is offline
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Default Re: Good game, but....the AI is very bad.

Quote:
Originally posted by mr.white:
Personally I think the random fort appearance is a great idea for a higher difficulty level. The biggest problem with the AI is the lack of forts which causes it to use almost nothing but indy troops. Designing a few SC kits for summons like bane lords it could then try to build could also shake things up a bit. It won't take that much to improve it a lot in practice.

By the way, the HOMM3 AI does cheat. It gets bonus resources at the start at higher levels and also a small income in all resources every turn even without mines. Cheating is fine in my opinion. Whatever it takes to make the game interesting.
Yes, in homm3 the AI getting + resources on high levels, but the core AI is rocking on normal level as well.

Yes I forgot to add that the AI is not building enough forts at all, I will correct my first post.


You know, my brother just mentioned something yesterday, that all LI should be removed from the game, and than the AI would be forced to make strong armies, maybe it would even build forts!!!
We must make a mod like that, I really wonder what would happen!!

[ May 09, 2004, 12:51: Message edited by: proteus ]
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