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  #1  
Old June 4th, 2004, 07:40 PM
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Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: Pangaea advice

Quote:
Originally posted by Norfleet:
The flavor text mentions that Maenads are crummy patrollers. Whether or not this is actually true is subject to interpretation.
That should be true since Dominions PPP. The huge income you could gather when setting taxes to 200% and patrolling with free & upkeep-free Maenads was insane. Maenad were nerfed in this respect in an early patch.

Quote:
They are, however, certainly MP-viable: A tendency to produce Pans bolsters your research, and Maenads can actually inflict some serious damage in large numbers, and are entirely expendable.
Even more so when they can raise again as Manikins ;-)
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  #2  
Old June 5th, 2004, 02:01 AM

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Default Re: Pangaea advice

Besides, its not thematic for Maenads to be good patrolers. They like Turmoil! Send them out to patrol, they'll probably start breaking stuff and setting it on fire. Furthermore, they're naked. How, I ask you, can a bunch of naked women prowling around make things calmer? Especially when they start running into their families, ex-boyfriends, etc.

Oh, and regarding my comment about watching out for the undead... I was thinking in terms of how none of this fear stuff will do anything to units that know no fear. But of course Norfleet is perfectly right, the Dryads are powerful priests. So all the more reason to throw them into the mix.
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  #3  
Old June 7th, 2004, 01:48 AM
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Default Re: Pangaea advice

Please tell me what you think the following early game troop deployment:


PanX2__________________________________MaeX10



__________________MaeX100




___________Mino(X10)____________________Pret

Pans are scripted for panic, Maenads at front on hold and attack close(arrow fodder), Maenads in middle on default, minos on hold and attack rear and pretender (lord of nature) on enhance spells and attack rear.

I am not sure about the Mino position, they are too slow for a flank attack. maybe I should replace them with centaur warriors.
Also I'm not sure about the possible addition of centaur archers.

Oh and another question If I may.
How best to turn my LON(lord of nature) into a SC.
Best artifacts, spells etc.

[ June 06, 2004, 12:54: Message edited by: izaqyos ]
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Old June 6th, 2004, 02:13 PM

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Default Re: Pangaea advice

Is the right side the front and the left side the back in your diagram, like in the troop deployment screen?
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  #5  
Old June 6th, 2004, 03:12 PM
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Default Re: Pangaea advice

Quote:
Is the right side the front and the left side the back in your diagram, like in the troop deployment screen?
yes.
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  #6  
Old June 6th, 2004, 03:27 PM
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Default Re: Pangaea advice

Quote:
Originally posted by izaqyos:
Oh and another question If I may.
How best to turn my LON(lord of nature) into a SC.
Best artifacts, spells etc.
Well, he has nature magic and blood magic to satrt with, so you can look at those spells. There isn't much that would work with blood until level 9 blood magic is researched and you get blood vengeance. Nature magic gets him both personal regeneration and elemental fortitude, so both his elemental resistances and regeneration are taken care of that way. Earth magic for earthpower and invulnerability work well, as does water magic for quickness and breath of winter. Air magic is also excellent for mirror image and mistform.

For items, since Pangaea can develop a blood income fairly easily, you'll probably want a hell sword or blood thorn. You'll also want quickness boots if you don't have water magic, and flying boots if you do. An antimagic amulet and starshine skullcap are both excellent to reduce the chance that you are killed instantly. I'd also add a luck pendant to cause half of all damage causing effects to miss. That basically leaves the armour slot for whatever you want t put there. You'll want your protection to be over 20 once buffed, without making your encumbrance too large, and without reducing your defense skill too much.
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Old June 6th, 2004, 04:25 PM
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Default Re: Pangaea advice

I like to mix satyrs with maenads. Yes I know that people dont like them because they rout easily. But one of the advantages of maenads is their higher morale. I dont do formula tests well so I dont have a good percentage mix but it does seem to help the overall damage.

[ June 06, 2004, 15:25: Message edited by: Gandalf Parker ]
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