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  #11  
Old June 8th, 2004, 03:42 AM
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Default Re: Early game expansion rate

Quote:
Originally posted by En Forcer:
Well, call me crazy but I've always played with Indep strength of 9.
Okay, you're crazy, and lest this thread be hijacked, let me refine my query:

assume a MP game with the "standard" 6 indep. starting strength when replying.
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Old June 8th, 2004, 11:18 PM
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Default Re: Early game expansion rate

In response to the original post:

I feel questions 2 thru 5 depend on many variables such as how many players, what nation is being played, strategy being used, map size and I'm sure I missed some too.


as for the expansion (X no. of territories by turn no. Y)

8-12 territories sounds right... especially if you get a strong mercenary group.
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