Well, it generates twenty death gems on RICH settings, on normal world-economy it generates 15, on poor it generates 10. (I think...) I figured this out when I had 10 gems per-turn on poor setting as Ermor. I saved up all that time for a stupid income that doesn't really DO anything on poor.
Originally posted by UberPenguin: Well, it generates twenty death gems on RICH settings, on normal world-economy it generates 15, on poor it generates 10.
It also generates 20 on normal. I don't think that _any_ of the gem producing spells depend on world richness, only the starting sites for the two Ermor themes and carrion woods.