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July 16th, 2004, 10:44 AM
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Corporal
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Re: OT: Master of Magic 2 - now looking quite likely
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In my day, if somebody tried to peddle bad merchandise, he could reasonably be expect to be killed gruesomely by his surviving customers.
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Oh come on! That is a little extreme don't you think? You lightly maim them at first and see if their merchandise improves a bit THEN you kill them if it doesn't. I mean if we were to kill them first then we would have nothing to spend that yankee dollar on and that would be UNAMERICAN! Only a bunch of pinko, commie slack-jawed hippies kills em first!
[ July 16, 2004, 09:48: Message edited by: Anglachel ]
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July 16th, 2004, 10:54 AM
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Major General
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Re: OT: Master of Magic 2 - now looking quite likely
Quote:
Originally posted by Anglachel:
Oh come on! That is a little extreme don't you think? You lightly maim them at first and see if their merchandise improves a bit THEN you kill them if it doesn't. I mean if we were to kill them first then we would have nothing to spend that yankee dollar on and that would be UNAMERICAN! Only a bunch of pinko, commie slack-jawed hippies kills em first!
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Heh, I know you're just kidding here, but I don't think you realize the seriousness of bad merchandise: When somebody sells you a defective weapons or armor, this can get you killed. You will be understandably very angry if you survive the discovery. Perhaps some of your teammates didn't. This will make you even more unhappy. In such cases, blood is required. Otherwise your teammates think you don't care, and others are encouraged to peddle their bad merchandise. Thus it is not as common to see people dishonestly peddling shoddy goods, as these sorts do not Last very long. One should never trust a dealer who hasn't been there for a month or so.
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July 16th, 2004, 11:09 AM
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Corporal
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Re: OT: Master of Magic 2 - now looking quite likely
Quote:
Originally posted by Norfleet:
quote: Originally posted by Anglachel:
Oh come on! That is a little extreme don't you think? You lightly maim them at first and see if their merchandise improves a bit THEN you kill them if it doesn't. I mean if we were to kill them first then we would have nothing to spend that yankee dollar on and that would be UNAMERICAN! Only a bunch of pinko, commie slack-jawed hippies kills em first!
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Heh, I know you're just kidding here, but I don't think you realize the seriousness of bad merchandise: When somebody sells you a defective weapons or armor, this can get you killed. You will be understandably very angry if you survive the discovery. Perhaps some of your teammates didn't. This will make you even more unhappy. In such cases, blood is required. Otherwise your teammates think you don't care, and others are encouraged to peddle their bad merchandise. Thus it is not as common to see people dishonestly peddling shoddy goods, as these sorts do not Last very long. One should never trust a dealer who hasn't been there for a month or so. Yeah I can see how way back in the day if you were a young freelance merc and wanted to go off and fight in some war and you purchased a new sword from a merchant only to have it snap in two with the first swing you do and a splinter of it flies into your left eye blinding it for good and how you would want to go back to said merchant, cut off his manhood, and feed it to him. Reminds me of that movie "Remo Williams" where they are field testing some contractor's shoddy machine gun and it blows up in some soldier's face killing him. The soldier's buddy, close to tears, brandishes the mangled gun saying "I like to tell you what I think of this new gun, sir! It's worthless, sir!"
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Where the lion's skin will not reach, you must patch it out with the fox's.
Plutarch
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July 16th, 2004, 02:25 PM
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Sergeant
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Re: OT: Master of Magic 2 - now looking quite likely
Same story, different thing:
Derek Smart wants to buy the Freespace license.
OH MY GOD DEREK SMART.
Freespace Cruiser 3000 ahoi!
Lets see, Freespace is not that old... so reviving it might produce a soulless. Still bad, but it could be worse
Edit: spelling
[ July 16, 2004, 13:28: Message edited by: PrinzMegaherz ]
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July 16th, 2004, 05:39 PM
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Shrapnel Fanatic
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Re: OT: Master of Magic 2 - now looking quite likely
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Originally posted by Blitz:
The saddest thing is that I get 90% of my (purchaced) game patches from a site like ........... In fact, much of the crap I've bought requires a CD in the drive or some kind of asinine registration to get patches. Why game companies insist on making owning a legal copy of a piece of software more tedious than simply stealing it is beyond me.
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Apparently you dont understand, that is the purpose of copy protection. Not worded quite that way but there are plenty of studies in the software publishing world that says copying/running legally owned software is the main problem. Piracy is a minor side-target.
Copy protection is to avoid "casual copying" of friends giving software to friends. Its an effort to keep up with software that is provided with CDs or available on shelves which "allow copying those problem CD's" without making it clear that the user might be violating an agreement.
Of course if it throws a stumble in the path of pirates for abit, thats good too but they know thats a shortlived win. Its usually worded as trying to turn a 1-day sales-to-crack time into a 3-6 week sales gap.
[ July 16, 2004, 17:26: Message edited by: Gandalf Parker ]
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 16th, 2004, 10:45 PM
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Re: OT: Master of Magic 2 - now looking quite likely
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As far as what they have done with it is to release what is a mod of Jagged Alliance called "Jagged Alliance 2: Wildfire". It is a mod created already in the strong mod community for Jagged Alliance by this russian guy named Popov. It adds more guns, notably a lot of russian type ones, makes the game harder in that the easy setting for "Wildfire" is harder than the hard setting on the original game. By harder I mean they throw more men at you, make town loyalty harder to gain and easier to lose, and the AI will tend to dogpile you in daylight ops. Dressen airport, for instance, is extremely time consuming and difficult to take now and the AI makes damn good use of roof-tops. It is also designed so that you can run it on windows xp and down. Other than that it is essentually the same game as the original JA:2. It also has some really annoying bugs such as the sam site number 8 crash, game corrupts saves if you quick save and if you save in mine areas of a town and unfortunately because of a legal dispute between the russian modders and Strategy First over not getting payed there will be no patch fixes to the game forth comming except those fixes the JA community have been able to come up with.
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That's Wildfire, which came on the Heels of Jagged Alliance: Gold (Repackaged old material). This mod, which I did not buy, is something different. For the first time since JA2: Unfinished Business, some actual new content is coming out for the game. There are two announced games, one is Jagged Alliance 3D, which is essentially the third time Strategy First has repackaged JA2. Apparently this will be the same story as JA2, but incorperated into their new engine. Finally, we have JA3, using the same engine, which is finally some new content after JA2, JA2 Gold, JA2 Wildfire and JA 3D which are all the same game. Hysterical.
Quote:
Apparently you dont understand, that is the purpose of copy protection. Not worded quite that way but there are plenty of studies in the software publishing world that says copying/running legally owned software is the main problem. Piracy is a minor side-target.
Copy protection is to avoid "casual copying" of friends giving software to friends. Its an effort to keep up with software that is provided with CDs or available on shelves which "allow copying those problem CD's" without making it clear that the user might be violating an agreement.
Of course if it throws a stumble in the path of pirates for abit, thats good too but they know thats a shortlived win. Its usually worded as trying to turn a 1-day sales-to-crack time into a 3-6 week sales gap.
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Oh I understand the purpose of copy protection, but in the same way I now understand why your forums are backwards. Regardless of your reasoning for inconveniencing me, it's irritating. Before buying another game from say... Strategy First, I will remember that every one of their games requires a CD in the drive and therefore the company has made a choice to inconvenience their paying customers in an attempt to prevent the inevitable.
Casual copying may have been the primary issue back in the 1990's, but today every game is available on P2P systems the same day it is released into stores. You speak of a 3-6 week jump on the pirates, this is nonsense. What is more common is a leaked gold master resulting in a 3-6 week jump for the pirates. No protection known, even the very newest Versions will give you anywhere close to a 3-week head start. If you are lucky you might get 3 days with a brand new top-end scheme from Securom that hasn't been used on any other games. The only games which are truly free from piracy are the Online games, such as Warcraft 3, or Everquest. Coincidentaly these are also the best selling games, a factor not of their popularity, but of the simple fact that each has virtually unbreakable copy protection due to the need to connect to a central server to play. The decline of the single player game is as due to piracy than any choice made by the buying public. Many Users simply steal what they can, and buy only those games which they are forced to.
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July 16th, 2004, 11:25 PM
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Shrapnel Fanatic
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Re: OT: Master of Magic 2 - now looking quite likely
Quote:
Originally posted by Blitz:
Casual copying may have been the primary issue back in the 1990's, but today every game is available on P2P systems the same day it is released into stores. You speak of a 3-6 week jump on the pirates, this is nonsense. What is more common is a leaked gold master resulting in a 3-6 week jump for the pirates. No protection known, even the very newest Versions will give you anywhere close to a 3-week head start. If you are lucky you might get 3 days with a brand new top-end scheme from Securom that hasn't been used on any other games. The only games which are truly free from piracy are the Online games, such as Warcraft 3, or Everquest. Coincidentaly these are also the best selling games, a factor not of their popularity, but of the simple fact that each has virtually unbreakable copy protection due to the need to connect to a central server to play. The decline of the single player game is as due to piracy than any choice made by the buying public. Many Users simply steal what they can, and buy only those games which they are forced to.
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I said it was an effort to change one day to a greater gap. But the battle isnt quite as lost as you predict. There is really not as much piracy as you think. Just because its every game doesnt make it every user. Piracy isnt doing enough damage to make game developers pay enough attention to it. P2P isnt much of a factor as long as efforts are succesfull in making it clear that its piracy.
As long as it cant be casually copied, it will cover the losses or costs of implementing the protection. As long as their are clear lines between legal and illegal then it will be controllable. The dangers they are watching now are misuse of words like "backups" or "abandoneware" or "shared copies". If a friend is not able to copy a game for a friend with plausable deniability that its anything illegal then the business world is safe.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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