|
|
|
|
 |

July 28th, 2004, 03:26 PM
|
 |
First Lieutenant
|
|
Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Anyone interested in a *really* slow game? *full and running**
my votes in there twice...
Maps:
Karan (7): Karacan, archaeolept, alexti, Cheezeninja, esben, The_Tauren13, Mark
Karan dry Version(5): Daynarr, Turms, Cainehill, Chazar, Liga
__________________
Every time you download music, God kills a kitten.
|

July 28th, 2004, 04:19 PM
|
|
Second Lieutenant
|
|
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
|
|
Re: MP Game - Anyone interested in a *really* slow game? *full and running**
Not to be oppositional, but I vote for the dry Version.
I think being protected from the overly serried land fray is more than enough advantage for the swimmers.
Rabe
|

July 28th, 2004, 05:03 PM
|
|
Second Lieutenant
|
|
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
|
|
Re: MP Game - Anyone interested in a *really* slow game? *full and running**
I'm not suggesting it be changed at this late date, but...
why do people like score graphs on?
Seems like it takes a lot out of the game, since pile-on is automatic, rather than learned, and then persuaded.
Rabe the Opaque
[ July 28, 2004, 16:03: Message edited by: rabelais ]
|

July 28th, 2004, 05:10 PM
|
 |
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Anyone interested in a *really* slow game? *full and running**
Quote:
Originally posted by rabelais:
I'm not suggesting it be changed at this late date, but...
why do people like score graphs on?
Seems like it takes a lot out of the game, since pile-on is automatic, rather than learned, and then persuaded.
|
Well, probably most importantly - graphs can't be turned off with games on mosehansen; Illwinter hasn't given command line arguments to turn them off, iirc.
You're right though - in most games, if one nations gets too huge (twice or more as many provinces as the next largest), everyone seems to dogpile them, rapidly reducing them to the bottom of the pack.
Then again - how much of that is the graph, and how much is that the person over-expanded and never consolidated her gains?
__________________
Wormwood and wine, and the bitter taste of ashes.
|

July 28th, 2004, 06:02 PM
|
 |
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: MP Game - Anyone interested in a *really* slow game? *full and running**
just waiting on vanheim to upload
|

July 28th, 2004, 08:14 PM
|
 |
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Anyone interested in a *really* slow game? *full and running**
Quote:
Originally posted by archaeolept:
just waiting on vanheim to upload
|
And Vanheim is in!
__________________
Wormwood and wine, and the bitter taste of ashes.
|

July 28th, 2004, 09:13 PM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
|
|
Re: MP Game - Anyone interested in a *really* slow game? *full and running**
Looks like we are ready to start. 
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|