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July 28th, 2004, 03:36 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: Lab Secrets
Quote:
Originally posted by Graeme Dice:
Yes, a bane lord will be killed by a sngle hit from a gate cleaver wielded by a niefel jarl. That's 56 points of armor negating damage.
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btw is here a good statistician who could make a small chart for me where some hitting odd percentages are shown ?
like hitting chance vs
-20 higher
-19 higher
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-20 lower defensive rating .
would be really helpful i think .
if something like this already exists somewhere here on the Boards give me a link plz .
cause i wanna e.g. figure out if i could "swarm" niefel jarls then with an undead horde or something similiar and how my odds are then .
my second main implementation will be then to see what it really means for hitting chances in sc vs sc / semi-sc's if one has a e.g. 2 lower attack rating than his opponents defense rating .
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July 28th, 2004, 03:37 AM
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Major General
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Join Date: Jan 2004
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Re: Lab Secrets
Quote:
Originally posted by Boron:
i tend to ramble sometimes much more than the "average" german .
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Yikes! That's really bad then. 
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July 28th, 2004, 03:41 AM
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Major General
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Join Date: Jan 2004
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Re: Lab Secrets
Quote:
Originally posted by Boron:
btw is here a good statistician who could make a small chart for me where some hitting odd percentages are shown ?
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Saber Cherry has already done something along the lines of what you seek: Dominions II Combat Simulator v41
It's not a chart of to-hit chances, but a chart of what unit will statistically defeat another unit.
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July 28th, 2004, 03:59 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: Lab Secrets
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July 28th, 2004, 04:02 AM
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General
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Join Date: Nov 2000
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Re: Lab Secrets
Quote:
Originally posted by Boron:
cause i wanna e.g. figure out if i could "swarm" niefel jarls then with an undead horde or something similiar and how my odds are then.
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You can definetly swarm Niefel Jarls with skeletons. That is probably their greatest weakness, since they have a very high base encumbrance. They need 8 reinvigoration to avoid passing out over time when fighting lifeless troops, and this is very hard to come by. (Boots of the messsenger, rainbow armour, girdle of might will cover it.)
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July 28th, 2004, 04:47 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Lab Secrets
Quote:
Originally posted by Boron:
btw is here a good statistician who could make a small chart for me where some hitting odd percentages are shown ?
like hitting chance vs
-20 higher
-19 higher
....
-20 lower defensive rating .
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Take a look here :
Dice Roll Statistics
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 28th, 2004, 05:09 AM
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Major General
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Re: Lab Secrets
Thanks for digging up that great old thread by Cherry. I've added a direct link to it on my site's links page so that I and others won't lose it again. As I find other useful archived threads I'll add more links on my site. Suggestions are always welcome, BTW.
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