Originally posted by Rainbow: I agree with Boron that the theme is fine as is, it just takes some creativity to use it well. Unforunately I must admit that I am currently in an MP game playing Tien Chi S&A, and doing bad because of a bad starting location combined with tough indies. This is my fault however, and nothing to do with the theme.
/Rainbow
great ideas too rainbow
tien chis crap national units are rather a benefit than a curse for indep smashing they are just enough but nothing more .
so even if you don't like my horror scales at least taking death 3 sloth 3 is obvious .
so you have an almost as strong pretender as ermor or pan cw but don't need to worry about banishment , dust to dust , wither bones and all the other good undead mass destroyers .
celestial masters are just great .
i would put in a top 5 national mages list with main focus on general usefulness the following :
-demonbred
-arch theurg
-celestial master s&a
-starspawn
-mystic
i should have extended it to top 10
i am not absolutely sure but i guess i would put the celestial master at least on number 3 more likely on number 2 or 1