.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old August 2nd, 2004, 05:55 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: Speeding Up Tien Chi Spring and Autumn ?!

Quote:
Originally posted by Mardagg:
Its certainly mainly a matter of playing style.
I rarely take VQ`s,because I encountered already so many in my MP-games,especially before the fix,that its a bit boring for me.
I agree,that in order to take a VQ with quite strong magic,Death:3 is an option...with S&A at least.
I am more a defensive player and I just hate to know that my income is decreasing while not expanding.

You are right with population killing spells...but that doesnt matter to me in midgame at all,since I rely on summonings by then
I only take Growth 3 for the early game income advantage.
I am forced to take Turmoil:1 and since I dont need much resources,I of course take Growth instead of Productivity to get income bonus.
Your tactic just relies more on your Luck:3 scale than mine,in order to get enough gold early on to get your Celestial Masters,Temples,castles.
Also you have more difficulties,if you have a bad starting position,e.g. with strong indies and/or small provinces only bordering you.
with strong indies i have less difficulties because of the vq ( expect the 1% fliers like gargoyle indy province ) .

but i own dominion only since 2 months so i played only in 2.12 and have never seen the uber 2.11 vqs . the little powergamer / perfectionist in me still thinks the vq is the best choice for the nations who can afford .
but i begin to think that the vq still needs a slightly nerfing by 10-20 higher path costs or something like this or restricting her for everything else than bf ulm , ermor + pan cw .

when i play 2-3 more months i will probably get bored by the vq too . the problem is mostly fliers are a real problem for an unequipped vq but there are only really few nations ( caelum , abysia , mictlan ) who can go on either strong or many fliers early game .
so earlygame even an unequipped vq can be thrown each turn on an invader with no risk and not too bad chances to kill or at least seriously damage the invader .
no other pretender that can do this unequipped comes to my mind .
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:14 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.