.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 9th, 2001, 06:27 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 5 Times in 2 Posts
geoschmo is on a distinguished road
Default Re: Carriers/(Don\'t Get Hurt) in Strategic Combat

My main problem with putting a weapoon on a carrier and giving it a maximum weapons range tactic is taht if I am facign an opponent with longer range weapons than my own, I am virually gauranteeing that my carrier is going to take damage during the battle. The only way it's not is if my fighters can finish the enemy off before the carrier get into range, or if I put enough shields on it to protect it for a few rounds.

With a strategy that is based on the range of my opponents weapons, I at least have a better chance of getting out of the battle unharmed.

Of course I could put a single CSM and a few PDC's on the carrier. Set the CSM to target nearest, and the PDC's to only target seekers aimed at own ship. That would probably keep me out of range of anything but another seeker, and the PDC's would take care of those. But all that takes up room I could use for more fighters.

Geo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #2  
Old June 11th, 2001, 10:21 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Carriers/(Don\'t Get Hurt) in Strategic Combat

QUOTE:
...taht if I am facign an opponent with longer range weapons than my own, I am virually gauranteeing that my carrier is going to take damage during the battle
/QUOTE

Well, mod a new weapon like the one I described a few Posts down and give it a range greater than any other weapon. Have different tech levels if you like, with different ranges, so you can use shorter range in the early game and longer range later on.

------------------
"Pinky, are you pondering what I'm pondering?"
"Uh, I think so, Brain, but balancing a family and a career ... oooh, it's all too much for me. "
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:53 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.